Difference between revisions of "Participants"
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== Conditions == | == Conditions == | ||
− | Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State "C" for humans on | + | Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State "C" for humans, fauna and flora with current scientifically researched level on reality). There are 4 different possible conditions: |
- Condition "A": a voluntary action that generates another voluntary action. | - Condition "A": a voluntary action that generates another voluntary action. |
Revision as of 13:17, 19 February 2017
Categories for participants are: human, fauna, flora and resource.
This method to order participants by categories is used by anarcho-pragmatism_model to simplify the methodology development, because from a pragmatic perspective; there is only one participant on the system (ex: "You or I").
Each category is directly related with the 'Scale of consensual empowerment variables' because it defines one part of the methodology used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.
Some categories also may contain sub-categories, but all have in common that are described according with the anarcho-AI main definitions by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared reality.
Contents
States
States are related with time. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren't strictly statics (are cycles). There are 3 different possible states:
- State "1": unconscious. - State "2": conscienced. - State "3": state of "death" (non-manufacturated resource)
Conditions
Conditions are related with a fact. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State "C" for humans, fauna and flora with current scientifically researched level on reality). There are 4 different possible conditions:
- Condition "A": a voluntary action that generates another voluntary action. - Condition "B": a voluntary action that generates an involuntary action. - Condition "C": an involuntary action that generates a voluntary action. - Condition "D": an involuntary action that generates another involuntary action.
Basic participants
Participants are members of the same tech-bio-network and have similar rights, but with different scales.
A single participant is considered a pieze of processed information that only differs with the rest on the number of variables involved to be measured.
Human
A human can has conscience about anarcho-AI methodology and act by using voluntary actions more ofently than other participants. An example can be "You or I". They have 4 conditions and 3 states:
- Conditions: A, B, C and D. - States: 1, 2 and 3.
That can be mixed as follow:
- State 1: Conditions A, B, C and D. - State 2: Conditions C and D. - State 3: Conditions C and D.
Fauna
Fauna cannot has plenty conscience about anarcho-AI methodology so mostly acts are coming from involuntary actions. That doesn't means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a dog. They have 4 conditions and 3 states (similar to humans):
- Conditions: A, B, C and D. - States: 1, 2 and 3.
That can be mixed as follow:
- State 1: Conditions: A, B, C and D. - State 2: Conditions: C and D. - State 3: Conditions: C and D.
Flora
Flora only has 1 condition and 2 states. An example can be a taxus baccata:
- Condition: D. - States: 2 and 3.
That can be mixed as follow:
- State 2: Conditions: C and D. - State 3: Condition: D.
Resources
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.
Manufactured
This are those resources that have being manipulated by other participants from a different category. An example can be an AI. They have 4 conditions and 3 states:
- Conditions: A, B, C and D. - States: 1 and 2.
That can be mixed as follow:
- State 1: Conditions: A, B, C and D. - State 2: Condition: C and D.
Non-manufacturated (state of "death")
This are those resources that haven't being manipulated by other participants from a different category. An example can be a rock.
It is called state of "death" because all participants with a State "C" are being part of one category (their main category) and another (this one) at same time.
It should be considered as the "root" of each participant ("from where they come and to where they go"). They have 2 conditions and only 1 state:
- Conditions: C and D. - State: 3.
That only can be mixed as follow:
- State 3: Conditions: C and D.