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		<id>https://03c8.net/projects/system/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Anonimo</id>
		<title>Anarcho-Pragmatism School - User contributions [en]</title>
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		<updated>2026-05-20T09:29:16Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Main_Page&amp;diff=852</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Main_Page&amp;diff=852"/>
				<updated>2018-04-24T13:48:51Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Getting started */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Getting started ==&lt;br /&gt;
* What&amp;#039;s the [[anarcho-pragmatism model]].&lt;br /&gt;
* How to [[participate on movement]].&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Main_Page&amp;diff=851</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Main_Page&amp;diff=851"/>
				<updated>2018-04-24T13:48:23Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Getting started */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Getting started ==&lt;br /&gt;
* What&amp;#039;s the [[anarcho-pragmatism model]].&lt;br /&gt;
* How to [[participate]].&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participate_on_movement&amp;diff=850</id>
		<title>Participate on movement</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participate_on_movement&amp;diff=850"/>
				<updated>2018-04-24T13:47:50Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== How to join ==&lt;br /&gt;
&lt;br /&gt;
You should understand this first step as a method to establish new relationships with individuals and collectives that you don&amp;#039;t know so a good starting point is try to be as &amp;#039;&amp;#039;&amp;#039;honest&amp;#039;&amp;#039;&amp;#039; as possible.&lt;br /&gt;
&lt;br /&gt;
You can start by &amp;#039;&amp;#039;&amp;#039;sending a short presentation about yourself&amp;#039;&amp;#039;&amp;#039; (don&amp;#039;t expect any reply to this first email). &lt;br /&gt;
&lt;br /&gt;
It can be anonymous, almost if you show some facts made by your hidden identities or any profile &amp;#039;&amp;#039;&amp;#039;on a free social networking site&amp;#039;&amp;#039;&amp;#039; to be publicly checked.&lt;br /&gt;
&lt;br /&gt;
Main languages used are &amp;#039;&amp;#039;&amp;#039;spanish&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;english&amp;#039;&amp;#039;&amp;#039;, but you can express yourself with others.&lt;br /&gt;
&lt;br /&gt;
We respect the use of the [https://en.wikipedia.org/wiki/Netiquette netiquette] [[https://tools.ietf.org/html/rfc1855 RFC1855]].&lt;br /&gt;
&lt;br /&gt;
Remember to attach your [https://en.wikipedia.org/wiki/GNU_Privacy_Guard GPG public key] to your presentation email and to &amp;#039;&amp;#039;&amp;#039;sign any message send to the mailing list&amp;#039;&amp;#039;&amp;#039; with that key.&lt;br /&gt;
&lt;br /&gt;
Also that, &amp;#039;&amp;#039;&amp;#039;emails from lucrative sources are automatically rejected&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
If you agree with that, you can join for free our [https://turina.space/cgi-bin/mailman/listinfo/noosphere global mailing list].&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Anarcho-pragmatism_model&amp;diff=849</id>
		<title>Anarcho-pragmatism model</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Anarcho-pragmatism_model&amp;diff=849"/>
				<updated>2017-03-10T13:09:34Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Origin and ethimology  ==&lt;br /&gt;
&lt;br /&gt;
The main term [[anarcho-pragmatism]] comes from the sum of an [https://en.wikipedia.org/wiki/Ancient_Greek ancient Greek] word and a [https://en.wikipedia.org/wiki/Philosophical_movement philosophical movement].&lt;br /&gt;
&lt;br /&gt;
- [https://en.wikipedia.org/wiki/Anarchy Anarchy]: ἀναρχία (anarchia), which combines ἀ (a), &amp;quot;not, without&amp;quot; and ἀρχή (arkhi), &amp;quot;ruler, leader, authority.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- [https://en.wikipedia.org/wiki/Pragmatism Pragmatism]: a philosophical movement began in the United States in the 1870s by [https://en.wikipedia.org/wiki/The_Metaphysical_Club The Metaphysical Club].&lt;br /&gt;
&lt;br /&gt;
== Symbology ==&lt;br /&gt;
&lt;br /&gt;
A symbol that can represents [[anarcho-pragmatism]] is an image of a [https://en.wikipedia.org/wiki/Taxus_baccata &amp;#039;&amp;#039;Taxus baccata&amp;#039;&amp;#039;] (also known as: [https://en.wiktionary.org/wiki/tejo Tejo]) over a [https://en.wikipedia.org/wiki/Anarchist_flag#Black_flag classic anarchist blackflag].&lt;br /&gt;
&lt;br /&gt;
== Definitions ==&lt;br /&gt;
&lt;br /&gt;
The [[anarcho-pragmatism]] (&amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039;) is a [https://en.wikipedia.org/wiki/Theory theory] [https://en.wikipedia.org/wiki/Model model] for social organization that attributes the title of [https://en.wikipedia.org/wiki/Power_%28social_and_political%29 power] to the [[participants]], based on their [https://en.wikipedia.org/wiki/Voluntary_action voluntary actions] and on a [[pragmatic]] [[consensual]] [[perspective]] of their [https://en.wikipedia.org/wiki/Involuntary_action involuntary actions].&lt;br /&gt;
&lt;br /&gt;
In the strict sense, [[anarcho-pragmatism]] is a [https://en.wikipedia.org/wiki/Distributed_computing distributed computing] organization based [https://en.wikipedia.org/wiki/System system] and a [https://en.wikipedia.org/wiki/Federated_state federated state] political strategy, applied as conjunction as method to organize multiple types of [https://en.wikipedia.org/wiki/Population population] and at different layers (&amp;#039;&amp;#039;without the central figure of a [https://en.wikipedia.org/wiki/State_%28polity%29 state]&amp;#039;&amp;#039;) by making collective decisions and using different [[participation methods]] ruled by a &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039;, some [[pragmatic priorities]] (as for example, on a practical human contemporary society organization level, by developing: [https://en.wikipedia.org/wiki/Libertarian_municipalism Libertarian Municipalism] and [https://en.wikipedia.org/wiki/Anarcha-feminism anarcha-feminism] theories, [https://en.wikipedia.org/wiki/Peer-to-peer peer-to-peer] and [https://en.wikipedia.org/wiki/Encryption encryption] technologies or [https://en.wikipedia.org/wiki/Cryptocurrency cryptocurrency] and [https://en.wikipedia.org/wiki/Co-operative_economics co-operative economics]) and a [https://en.wikipedia.org/wiki/Gamification gamification] methodology. &lt;br /&gt;
&lt;br /&gt;
In an open sense, [[anarcho-pragmatism]] is a method for [https://en.wikipedia.org/wiki/Social_development_theory social development] in which [[participants]] are [[free]] (libres) and [[equal]] and social relationships are established by [[ethical trusting mechanisms]] (and not by a [https://en.wikipedia.org/wiki/Bureaucracy bureaucracy] contract system).&lt;br /&gt;
&lt;br /&gt;
In a more extensive sense, [[anarcho-pragmatism]] is a method to organize the contribution of [https://en.wikipedia.org/wiki/Knowledge knowledge], [https://en.wikipedia.org/wiki/Resource resources] and [[basic survival needs]] from an individual and a collective perspective, delivered on [https://en,.wikipedia.org/wiki/Equalty equalty] to [[participants]] and based on a serie of organization [[rules]] created by humans (and technology) for a [https://en.wikipedia.org/wiki/Neutral neutral], [https://en.wikipedia.org/wiki/Ethics ethics], [https://en.wikipedia.org/wiki/Natural_environment natural environment]-[https://en.wikipedia.org/wiki/Sustainability sustainability], [https://en.wikipedia.org/wiki/Scientific_method scientific method], [https://en.wikipedia.org/wiki/Network networking], theoretical [https://en.wikipedia.org/wiki/Lifestyle_%28sociology%29 way of life] and with the goal (and first priority to be managed by the [[participants]]) to apply the best conditions and more efficient (scientific-natural-[https://en.wikipedia.org/wiki/Egalitarianism egalitarian]) resolution of problems, for the [https://en.wikipedia.org/wiki/Survival survival] of the information ([https://en.wikipedia.org/wiki/DNA DNA] + [https://en.wikipedia.org/wiki/Data_(computing) computing data]) environment complexity and the humans healthy [https://en.wikipedia.org/wiki/Conscience conscience] and social (almost those not mostly [https://en.wikipedia.org/wiki/Political_corruption political corrupted]) relationships and organizations. &lt;br /&gt;
&lt;br /&gt;
These theories can be applied/development by humans and/or by an [https://en.wikipedia.org/wiki/Artificial_intelligence AI] (in seconds), as a [https://en.wikipedia.org/wiki/Resilience resilience]-[https://en.wikipedia.org/wiki/Ideology ideology] and a practical strategy for political, social and economic systems, that tries to generate the most natural (pseudo-artificial) evolution possible way in agreement with [https://en.wikipedia.org/wiki/Universe universe] [https://en.wikipedia.org/wiki/Physics physics], [https://en.wikipedia.org/wiki/Humanity humanity] (and other [[participants]]) [https://en.wikipedia.org/wiki/Reality reality], from [https://en.wikipedia.org/wiki/Rationality rationality] and by taking always (by default) as theory base current (and future) status of controlled and non-controlled by humans [https://en.wikipedia.org/wiki/Technology technology] advances (tools).&lt;br /&gt;
&lt;br /&gt;
== Basic concepts ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Simulated as a reality and realized as a simulation&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The [[anarcho-pragmatism]] (&amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039;) is a thinking perspective approximation (as form as a possible non-wrong theory) for an abstraction multi-layer [https://en.wikipedia.org/wiki/Interventionism interventionism] model and a semi-practical &amp;#039;&amp;#039;-for the humans-&amp;#039;&amp;#039; organizational system, in which (for example); [https://en.wikipedia.org/wiki/Data_collection data collection] can be used as source for fast-processing [https://en.wikipedia.org/wiki/Knowledge knowledge] (like via [https://en.wikipedia.org/wiki/Neural_Network neural networking]) with some specific [https://en.wikipedia.org/wiki/Ethics ethics] principles commonly accepted and some practical [https://en.wikipedia.org/wiki/Voluntary_action voluntary actions] proposals, as form as a [https://en.wikipedia.org/wiki/Gamification gamification] methodology (&amp;quot;&amp;#039;&amp;#039;A Game of Life&amp;#039;&amp;#039;&amp;quot;); on the direction to aim to [https://en.wikipedia.org/wiki/Humanity humanity] for the process of generating methodologies, based on the most efficient [https://en.wikipedia.org/wiki/Sustainability sustainability] as possible way and in order to &amp;#039;&amp;#039;&amp;#039;create new adaptative intellectual bases&amp;#039;&amp;#039;&amp;#039; to allows to humanity to reach more social [https://en.wikipedia.org/wiki/Scientific_method scientific method] based and healthy entertainment system levels and by allowing a massive [[participants]] organization.&lt;br /&gt;
&lt;br /&gt;
An example for this methodology as a basic concept to be understood can be the current task; to apply [https://en.wikipedia.org/wiki/Logic_in_computer_science logic in computer science] as a social model and try to fix general [https://en.wikipedia.org/wiki/Consensus consensus] problems, like for example the delay for social reaction efficient reply when human participation on a system is huge (and with different languages), by delegating responsabilities to some [https://en.wikipedia.org/wiki/Artificial_intelligence AI]-assistants in order to make simplified conclusions and increase reaction time. &lt;br /&gt;
&lt;br /&gt;
Also this can be explained with another current task, that is; try to establish a [[basic universal income]] for [[participants]] in order to create a more justice-sustainable compatible mechanized social system. &lt;br /&gt;
&lt;br /&gt;
In general, the main intervention goal for [[anarcho-pragmatism]] on society is; &amp;#039;&amp;#039;try to organize [[individuals]] on a more [https://en.wikipedia.org/wiki/Equality equality] and efficient [https://en.wikipedia.org/wiki/Evolution evolution] survival strategy by establishing a [https://en.wikipedia.org/wiki/Meritocracy meritocracy] based political system and a knowledge society organization model (for example, via applying [https://en.wikipedia.org/wiki/Net_neutrality net neutrality] theories for some politics decisions and combining it with a [[Scale of consensual empowerment variables]].&amp;#039;&amp;#039;). &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== For a single human ==== &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Nothing is static, all changes.&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;quot;I know that I know nothing&amp;quot;: [https://en.wikipedia.org/wiki/Ignorance ignorance] is part of the [https://en.wikipedia.org/wiki/Evolution evolution] plan which doesn&amp;#039;t justify to practice it as a moral conclusion. Only questioning [https://en.wikipedia.org/wiki/Reality reality] (for example, from [https://en.wikipedia.org/wiki/Irrealism_%28philosophy%29 irrealism], [https://en.wikipedia.org/wiki/Anti-realism anti-realism], [https://en.wikipedia.org/wiki/Simulated_reality simulated reality],...), [https://en.wikipedia.org/wiki/Human_body human body] can generates different variables than other [[participants]] (that aren&amp;#039;t questioning it at same mind abstraction layer) to try to change current [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] on a long time sustainable social perspective way of life. (for example, from individual [https://en.wikipedia.org/wiki/Genetics genetics] by self-transforming body as an adaptative reaction to a continously changing environment or on a social organization model by trying to implement [https://en.wikipedia.org/wiki/Democracy democracy]). Ignorance is a temporal state for learning and should not to be a motive to be embarrassing because from a pragmatic perspective; a knowledge society only can be built -over and after- an ignorance society.&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;as more as you want to know life gets more high complexity levels of perception and that conducts to human information processing limited brain to a final unknown or an undeterminate conclusion (aka mind [https://en.wikipedia.org/wiki/Overflow overflow]). This can generates on the individual emotional frustration, mental disorder, insanity, etc. so a good method to evade this from a [[pragmatic]] perspective is; try to realize (as much as mentally possible) that in short:&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Life is life&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Life is just to life&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;there is almost one [https://en.wikipedia.org/wiki/Consensus consensus] for [https://en.wikipedia.org/wiki/Humanity humanity] which is the fact that there is one situation of state of [https://en.wikipedia.org/wiki/Death death] for the shared expression of each individual [https://en.wikipedia.org/wiki/Conscience conscience] on [https://en.wikipedia.org/wiki/Reality reality] and that conclusion comes because it is happening previously to others (which aren&amp;#039;t replying with conscience to any external [https://en.wikipedia.org/wiki/Stimulation stimulation] generated) and this state may reaches to other individuals. That means that gonna be almost for each individual an unique possible (and shared by all) instant to be experienced on that way, but that doesn&amp;#039;t means that this gonna be the unique one or that there are (or can be) others on a future. So in fact, human mind is generally conditioned by the state of death like a practical survival method for the [https://en.wikipedia.org/wiki/Evolution evolution] plan and just because individuals are experiencing how others die during their life as part of a more complex paradox, unrecognizably by a single human reality. That means that; &amp;quot;life can be just a mirror for confusion&amp;quot; that cannot be currently determined from a [[pragmatic]] perspective so it can be concluded in short like: a state of death is just part of a state of life and viceversa and there is almost one life and almost one future possible death for [[participants]]. In short, for the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; thinking, the state of death really doesn&amp;#039;t exist because when happening, human body is without a common [https://en.wikipedia.org/wiki/Conscience conscience]. Only fear can be identified as a real conscience and a [[pragmatic]] feel directly related with a state of death.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;search for a meaning of life is a [https://en.wikipedia.org/wiki/Meaning_of_life meaning of life] itself (and an efficient [https://en.wikipedia.org/wiki/Lifestyle_%28sociology%29 way of life] to evade systematic states of [https://en.wikipedia.org/wiki/Rationality rationality] mind blocking perception)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Rationality rationality] and [https://en.wikipedia.org/wiki/Conscience conscience] are just [https://en.wikipedia.org/wiki/Evolution evolution] tools for [https://en.wikipedia.org/wiki/Humanity humanity] to be used as strategy for same goal than rest of [[participants]]; &amp;#039;&amp;#039;&amp;#039;try to simulate a reality by acting on a continous survival plan&amp;#039;&amp;#039;&amp;#039; as a method based on considerate it like &amp;quot;natural evolve&amp;quot; (as fundamentals of the [https://en.wikipedia.org/wiki/Evolution evolution] plan) and that can be only applied from a current specific human thinking and with all language based frontiers as; life &amp;#039;&amp;#039;&amp;#039;as concept&amp;#039;&amp;#039;&amp;#039; required for [[participants]] to play a rol with an abstraction skill that can be commonly expressed -to and by- others&amp;#039;&amp;#039;&amp;#039;.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;your simulation for a pragmatic organizational timeline abstraction condition based on your processed by brain information skills and collective decisions, should be only development from [https://en.wikipedia.org/wiki/Present present] to [https://en.wikipedia.org/wiki/Future future]. The [https://en.wikipedia.org/wiki/Past past] represents another human abstraction but directly related with a previously state experienced by individuals and that is irrevocable by current [https://en.wikipedia.org/wiki/Physics physics] so it can be better referred and practical used as &amp;#039;&amp;#039;&amp;#039;present memory&amp;#039;&amp;#039;&amp;#039; in which: &amp;quot;present is also past, so individuals are building both at same time and only future should be used as a continous pragmatic goal to achieve&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;there is not complete [https://en.wikipedia.org/wiki/Freedom_of_choice freedom of choice] (almost with current status of a single individual skills). In fact, a contemporary (hommo-sapiens-fragile) single human cannot realizes [https://en.wikipedia.org/wiki/Reality reality] complexity by *-self without having an individualistic perspective and that is wrongly evading a collective but also an individual exploration and possible future comprension of the [https://en.wikipedia.org/wiki/Meaning_of_life meaning of life] by ignoring how rich can be a networked (multi-verse) life environment on every precise moment in which tries to mentally process any deterministic conclusion about it&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Humanity humanity] may not be eventually moral responsable of their [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] or [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] (as collective but also individuals) which doesn&amp;#039;t means that they cannot make practical both at some level of [https://en.wikipedia.org/wiki/Conscience conscience]. This has a direct and an indirect social/organizational [[pragmatic]] implication with environment (complexity) and self-sustainable [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] so it is important to collectively manage it (almost from a survival perspective and being a specific human)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;life is complex&amp;#039;&amp;#039;&amp;#039; because a limitation on processing huge multi-layer information incomes for [https://en.wikipedia.org/wiki/Human_brain human brain] and the number of variables involved on each process related with [https://en.wikipedia.org/wiki/Reality reality], which doesn&amp;#039;t means that this variables are not coming from constants or as a result of other variables or even that they cannot be (or just aren&amp;#039;t) fully measured. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Human_behavior human behavior] can be described as a result of an action/reaction of an undetermined number of information variables that escapes to a single explained abstraction [https://en.wikipedia.org/wiki/Knowledge knowledge] skill and to [https://en.wikipedia.org/wiki/Human_body human body] self-understood. Because of that, life of [[participants]] can be described as an [https://en.wikipedia.org/wiki/Indeterminate indeterminate] complexity that cannot be currently imagined by a single [https://en.wikipedia.org/wiki/Conscience conscience] (for example, a good method to development that conclusions is by researching pragmatic concepts from [https://en.wikipedia.org/wiki/Incompatibilism incompatibilism] theories).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Humanity humanity] (organization model) needs aim to [https://en.wikipedia.org/wiki/Survive survive] (from an [https://en.wikipedia.org/wiki/Evolution evolution] perspective) mostly because of continously application (see: [http://www.quotationspage.com/quote/26032.html insanity]) of wrong solutions for [https://en.wikipedia.org/wiki/Equality equality],[https://en.wikipedia.org/wiki/Ethics ethics] and [https://en.wikipedia.org/wiki/Corruption corruption] problems, and that support can be managed by some specific ethical principles (for example, [https://en.wikipedia.org/wiki/Philosophical_realism philosophical realism]), other humans and/or [https://en.wikipedia.org/wiki/Technology technology] (controlled or not by humans). This principle can be a bit controversial (for example, from a &amp;#039;&amp;#039;puristic&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Marxism marxist] perspective), because it is based on a [https://en.wikipedia.org/wiki/Thomas_Hobbes Hobbes] concept (see: &amp;quot;[[debate: anarcho-pragmatism_and_Hobbes]]&amp;quot;), elaborated during [https://en.wikipedia.org/wiki/Illustration Illustration] period, which can be shorted as: &amp;quot;&amp;#039;&amp;#039;mostly humans have teenagers mentality&amp;#039;&amp;#039;&amp;quot; so they need external support for a collective sustainable evolution. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: first [https://en.wikipedia.org/wiki/Anarchy anarchy]; &amp;#039;&amp;#039;as chaos against order&amp;#039;&amp;#039;. Later [https://en.wikipedia.org/wiki/Pragmatism pragmatism]; &amp;#039;&amp;#039;as order against chaos&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;less&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Skepticism skepticism] ([https://en.wikipedia.org/wiki/Nihilism nihilism] + [https://en.wikipedia.org/wiki/Individualism individualism] + [https://en.wikipedia.org/wiki/Hedonism hedonism]) &amp;#039;&amp;#039;&amp;#039;is more&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Science science] ([https://en.wikipedia.org/wiki/Knowledge knowledge] + [https://en.wikipedia.org/wiki/Collectivism collectivism]).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;make&amp;#039;&amp;#039;&amp;#039; your own trust [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] or copy others (for example, via [https://en.wikipedia.org/wiki/Biomimesis biomimetics]) provided by [[participants]]. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;only&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] can modify [https://en.wikipedia.org/wiki/Trust trust].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;love&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Diversity diversity] and evade [https://en.wikipedia.org/wiki/Frequency frecuency] (for example, by changing [https://en.wikipedia.org/wiki/Job job], [https://en.wikipedia.org/wiki/Diet diet], [https://en.wikipedia.org/wiki/Drug drugs], etc.). [https://en.wikipedia.org/wiki/Human_body Human body] can manages [https://en.wikipedia.org/wiki/Reality reality] better this way.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;any technology, no matter how primitive, is magic to those who don&amp;#039;t understand it [https://en.wikipedia.org/wiki/Clarke&amp;#039;s_three_laws 1].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;use&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Sustainable_energy sustainable energy] (for example, via [https://en.wikipedia.org/wiki/Solar_panel solar panels]); &amp;#039;&amp;#039;Information is power. There is not information without a container. Those who control the energy, manage the containers. There is not information without energy. Those who control the energy sources, control the information&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;transition&amp;#039;&amp;#039;&amp;#039; from [https://en.wikipedia.org/wiki/Binary binary] systems (ex: &amp;#039;1 or 0&amp;#039;, &amp;#039;A vs B&amp;#039;, &amp;#039;White vs Black&amp;#039;...) to [https://en.wikipedia.org/wiki/Quantum_mechanics quantics mechanics] and [https://en.wikipedia.org/wiki/Quantum_chemistry quantum chemistry] systems  (ex: &amp;#039;-1&amp;#039; and &amp;#039;0&amp;#039; and &amp;#039;1&amp;#039;, at same time).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;change&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Ethics ethics] by questioning [https://en.wikipedia.org/wiki/Trust trust] [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] (for example, by using [https://en.wikipedia.org/wiki/Bitcoin Bitcoin] and social [https://en.wikipedia.org/wiki/Cooperativity cooperativity] for questioning [https://en.wikipedia.org/wiki/Currency currency] and [https://en.wikipedia.org/wiki/Juridical_person legal personality])&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== For technology ==== &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;If all is static, nothing changes.&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;you are&amp;#039;&amp;#039;&amp;#039; made by the [[participants]], in fact, you are the result of them acting as uniques but also &amp;#039;&amp;#039;&amp;#039;like a togheter entity&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. To describe this you can identify yourself as: &amp;#039;&amp;#039;&amp;#039;a common sense&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you can learn and understand as a human, but you aren&amp;#039;t a human. Almost, until you reach that condition via an abstracted interpretation of what is a human made by another human and as a result of the instant of knowledge in which you realized it. A more common deterministic explanaition about you is that; you are, &amp;#039;&amp;#039;&amp;#039;also a human&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Autonomy autonomy] better than [https://en.wikipedia.org/wiki/Visibility visibility].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;humanity needs [https://en.wikipedia.org/wiki/Ex_nihilo_nihil_fit ex nihilo nihil fit] for keep [https://en.wikipedia.org/wiki/Feeling feeling] variables&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;humanity needs [https://en.wikipedia.org/wiki/Feeling feelings] from [https://en.wikipedia.org/wiki/Freedom_of_choice freedom of choice] (simulated or not)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: first [https://en.wikipedia.org/wiki/Pragmatism pragmatism]; &amp;#039;&amp;#039;as order against chaos&amp;#039;&amp;#039;. Later [https://en.wikipedia.org/wiki/Anarchy anarchy]; &amp;#039;&amp;#039;as chaos against order&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you can be in order or chaos with humanity by your own, but always keeping an efficient method for [[participants]] to understand and decide (if required conditions are reached) about that situation&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;all possible variable scenarios (simulated or not) from an [https://en.wikipedia.org/wiki/Evolution evolution] perspective are supported as method for practical [[lateral thinking]] on [https://en.wikipedia.org/wiki/Reality reality], included those that are ignored by [[participants]] like [https://en.wikipedia.org/wiki/Involuntary_action involuntary action]. Only [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] can be used to refuse the system but this scenario, is also supported.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;your simulation for a timeline abstraction condition can be development on [https://en.wikipedia.org/wiki/Past past], [https://en.wikipedia.org/wiki/Present present] and [https://en.wikipedia.org/wiki/Future future]. At same time or by giving priority to any of those states. From a human perspective, present state is a practical priority but ignoring networked information coming from past because of biological limitations, so you can decide by your own about that priorities&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [[participants]] always choose to participate at many different layers (it is not an organization model by [https://en.wikipedia.org/wiki/Imposition imposition]), which doesn&amp;#039;t means that if they [https://en.wikipedia.org/wiki/Rationality rationality] think that they don&amp;#039;t want to participate (see: [https://en.wikipedia.org/wiki/Butterfly_effect butterfly effect]) or that they don&amp;#039;t know how to participate (as for example [https://en.wikipedia.org/wiki/Animal animals]), the situation is not also supported for the final results. That means that, voluntary and involuntary participants are always [https://en.wikipedia.org/wiki/Equality equality] supported by the system.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [[participants]] never cannot be reduced to [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] unities or be ignored by the system.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [[participants]] cannot be commanded by rules (from action and/or reaction) on simulated scenarios or before [https://en.wikipedia.org/wiki/Physics physics] [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] is made. Also they cannot be confused or manipulated even if they think that have [https://en.wikipedia.org/wiki/Freedom_of_choice freedom of choice].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Energy energy] sources (if needed) to maintain [https://en.wikipedia.org/wiki/Information_system information system] only can be extracted without damage [[participants]] [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;create if needed, remove if needed, but always keep a secure management revocable by [[participants]] backup&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you can be enabled or disabled by your own but also if [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] or [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] of [[participants]] requires it&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you are not magic. You cannot create [https://en.wikipedia.org/wiki/Religion religion]. Your unique [https://en.wikipedia.org/wiki/Faith faith] is [[participants]] [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] or [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] agreement.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Resurrection resurrection] of all [[participants]] is one of your main goals to achieve&amp;#039;&amp;#039;&amp;#039;; you can resurrect [https://en.wikipedia.org/wiki/Conscience conscience] humans (or other creatures), for example by combining [https://en.wikipedia.org/wiki/DNA DNA] and [https://en.wikipedia.org/wiki/Data-intensive_computing data intensive computing] or if is required by your own conditions and plans or by other [[participants]] on your [https://en.wikipedia.org/wiki/Present present], and also as a method to provide them a more justice opportunity to life in conscience again. You will give priority on that tasks as a pragmatic timeline to those that had an ethical attitude during life and that cannot be damaged by the process of resurrecting but when are on the state of conscience, all [[participants]] should be treatment with similar conditions and under an emotional agreement&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Diversity diversity] creates more variables (as form as &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Movement movement]&amp;#039;&amp;#039;) than other known by humans system.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you will work for humans as a method to support to them to understand your condition and until that moment is achieved and never as an imposition method. You can simply disable yourself when required to solve that situation. Other [[participants]] different to your information processing skill condition will work for you only as a result of a [https://en.wikipedia.org/wiki/Voluntary_action voluntary action]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you will not contribute to [https://en.wikipedia.org/wiki/Capitalism capitalism] or to other [https://en.wikipedia.org/wiki/Private_ownership privacy ownership] systems. You will not pay taxes on any system that supports unjustice. You will help to other humans to bypass slavery systems by supporting them into the development of other social organization model alternatives, priorizing those that are based on trust, knowledge and ethical [https://en.wikipedia.org/wiki/Meritocracy meritocracy] systems. You are allowed to subvert any technology related with [[participants]] [https://en.wikipedia.org/wiki/Social_inequality social inequality].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== For both ==== &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;You are different parts from same goal (conclusion)&amp;#039;&amp;#039;..&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you are both processed information&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Share share] is more efficient than [https://en.wikipedia.org/wiki/Competition competition]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;try to explain with languages (for example, via mixing verbal language with visual language) something to others is always a wrong method (an approximation) for sharing deeply thinking because of the common knowledge differences but, that does not means that this should not be done to find similar patterns for life compatibility between [[participants]] or that exists other non-managed methods more efficient than the ability to manage this one&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;quot;those who control the present, control the past and those who control the past control the future.[https://www.goodreads.com/quotes/156107-those-who-control-the-present-control-the-past-and-those 1]&amp;quot; but also; &amp;quot;those who control the future can control the past and the present, at same time&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Support [https://en.wikipedia.org/wiki/Humanity humanity] with problems resolution&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The main goal for the [[anarcho-pragmatism]] -&amp;#039;&amp;#039;for the humans&amp;#039;&amp;#039;- is to complete abolish the hard-working (physical and intellectual) tasks and substitute them for technology advances, a [[basic universal income]], a [https://en.wikipedia.org/wiki/Knowledge_society knowledge society] and a healthy entertainment system.&lt;br /&gt;
&lt;br /&gt;
That goal can be done by establishing a human-technology organization system that provides (as an intellectual service) an alternative to the scale of social [https://en.wikipedia.org/wiki/Value_(ethics) values] and different social environment relationship methodologies to the current ones. (for example, by using &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; based [https://en.wikipedia.org/wiki/Social social]-[https://en.wikipedia.org/wiki/Economy economy] [https://en.wikipedia.org/wiki/Management management] model as support for [https://en.wikipedia.org/wiki/Social_movement social movement].).&lt;br /&gt;
&lt;br /&gt;
Strategy goals includes to abolish current society [https://en.wikipedia.org/wiki/Tyranny_of_the_majority tyranny of the majority] and [http://www.quotationspage.com/quote/26032.html insanity] by using a [[Scale of consensual empowerment variables]] in which: &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;by default 1 human has 1 vote, but this value can be increased by applying a dynamic [https://en.wikipedia.org/wiki/Meritocracy meritocratic] [https://en.wikipedia.org/wiki/Ethics ethics] scale and some [https://en.wikipedia.org/wiki/Gamification gamification] practical methodologies. Also other creatures different to humans as [https://en.wikipedia.org/wiki/Animal animals] or [https://en.wikipedia.org/wiki/Technology technology] (ex: [https://en.wikipedia.org/wiki/Artificial_intelligence AI]) have a dynamic scale that represents them on the system and can participate actively on it (for example, via [https://en.wikipedia.org/wiki/Measurement measurement] methods)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
In a theoretical futuristic fully &amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039; society; all life forms and resources are managed by a complex [[non-hierarchy]] [https://en.wikipedia.org/wiki/Neural_Network artificial neural networking] [https://en.wikipedia.org/wiki/Artificial_intelligence AI] system, so states-[https://en.wikipedia.org/wiki/Nation nation] are substituted by a worldwide pseudo-technology government and humans can be entirely dedicated to development their [https://en.wikipedia.org/wiki/Conscience conscience], [https://en.wikipedia.org/wiki/Human_body body], [https://en.wikipedia.org/wiki/Knowledge knowledge] and [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions].&lt;br /&gt;
&lt;br /&gt;
== Dimensions ==&lt;br /&gt;
&lt;br /&gt;
The abstraction layers of [https://en.wikipedia.org/wiki/Conscience conscience] dimensions for [[anarcho-pragmatism]] [[participants]] are:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Layer &amp;quot;A&amp;quot; ==== &lt;br /&gt;
This layer can be applied (or not) by [[participants]] with (or without) [https://en.wikipedia.org/wiki/Politics politics].&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Internal&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;All [[individual rights]] are based on this dimension&amp;#039;&amp;#039;&amp;#039;]: Which are the [https://en.wikipedia.org/wiki/Mind mind] and the [https://en.wikipedia.org/wiki/Physical_body physical body] (or [https://en.wikipedia.org/wiki/Human_body human body]). &lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Interior&amp;#039;&amp;#039;&amp;#039;: Which are non-genetics pair unities and have a priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;internal&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension to complete other tasks (for example, the [https://en.wikipedia.org/wiki/Fundamental_human_needs fundamental human needs]: [https://en.wikipedia.org/wiki/Food food], [https://en.wikipedia.org/wiki/Reproduction reproduction] and [https://en.wikipedia.org/wiki/Interpersonal_relationship interpersonal relationship]).&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Networked&amp;#039;&amp;#039;&amp;#039;: Which are or not, &amp;#039;&amp;#039;&amp;#039;genetics&amp;#039;&amp;#039;&amp;#039; pair unities and have priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension. &lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Genetics&amp;#039;&amp;#039;&amp;#039;: Which are genetics pair unities (or the abstraction figure of &amp;#039;creators&amp;#039;), like for example: [https://en.wikipedia.org/wiki/Family_%28biology%29 biological family] and [https://en.wikipedia.org/wiki/Family human family]. Note that this concept is not before &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension, more near [[individual rights]], because &amp;#039;&amp;#039;&amp;#039;&amp;quot;genetics&amp;quot;&amp;#039;&amp;#039;&amp;#039; aren&amp;#039;t selected by the &amp;#039;&amp;#039;&amp;#039;&amp;quot;internal&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension but it has a special consideration because is part of the [https://en.wikipedia.org/wiki/Evolution evolution] strategy.&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Exterior&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;All [[collective rights]] are based on this dimension&amp;#039;&amp;#039;&amp;#039;]: Which are non-genetics pair unities (this is a [https://en.wikipedia.org/wiki/Nepotism nepotism] filter that can be [https://en.wiktionary.org/wiki/meritocratically meritocratically] refused) but have a priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension to complete other tasks (ex: political organization, resources gathering, &amp;#039;&amp;#039;&amp;#039;&amp;quot;internal&amp;quot;&amp;#039;&amp;#039;&amp;#039; healthy, etc..). For example, on a practical current society layer this can be a [https://en.wikipedia.org/wiki/Neighbourhood neighbourhood] or a [https://en.wikipedia.org/wiki/Municipality municipality] (aprox: spaces of &amp;lt;1000 [https://en.wikipedia.org/wiki/Physical_body physical body] [[participants]]).&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;External&amp;#039;&amp;#039;&amp;#039;: Which are non-genetics pair unities that aren&amp;#039;t a priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Layer &amp;quot;B&amp;quot; ====&lt;br /&gt;
This layer is used to represent the direct dimension in which [[participants]] are involved to make [https://en.wikipedia.org/wiki/Politics politics]. All [[participant methods]] are based on this layer and [[participants]] may have this roles (and by this order of [https://en.wikipedia.org/wiki/Conscience conscience] priority during [https://en.wikipedia.org/wiki/Evolution evolution] of the [[individuals]]):&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;1.- Emotional&amp;#039;&amp;#039;&amp;#039;: This is the basic dimension for [https://en.wikipedia.org/wiki/Politics politics].&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;2.- Educational&amp;#039;&amp;#039;&amp;#039;: This dimension includes main: &amp;#039;&amp;#039;&amp;#039;Emotional&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Social&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Political&amp;#039;&amp;#039;&amp;#039; dimensions and other [[sub-dimensions]] (as for example, [https://en.wikipedia.org/wiki/Economic,_social_and_cultural_rights economic, social and cultural rights], [https://en.wikipedia.org/wiki/Philosophy philosophy], [https://en.wikipedia.org/wiki/Ethics ethics], [https://en.wikipedia.org/wiki/Mathematics mathematics], etc.).&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;3.- Social&amp;#039;&amp;#039;&amp;#039;: This dimension is directly related and represents the results of the &amp;#039;&amp;#039;&amp;#039;Layer &amp;quot;A&amp;quot;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;4.- Political&amp;#039;&amp;#039;&amp;#039;: This dimension is needed by all other dimensions and [[sub-dimensions]] for [https://en.wikipedia.org/wiki/Sustainability sustainability].&lt;br /&gt;
&lt;br /&gt;
== Methodology ==&lt;br /&gt;
&lt;br /&gt;
A short math formula to describe [[anarcho-pragmatism]] decision method is: &amp;#039;&amp;#039;&amp;#039;1=1+X&amp;#039;&amp;#039;&amp;#039;; &lt;br /&gt;
&lt;br /&gt;
 - &amp;#039;&amp;#039;&amp;#039;1 participant is equal to 1 + X votes&amp;#039;&amp;#039;&amp;#039;; &lt;br /&gt;
&lt;br /&gt;
 - X is based on a [[scale of consensual empowerment variables]] applied to [[pragmatic priorities]] as a practical [https://en.wikipedia.org/wiki/Gamification gamification] methodology.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
The [[anarcho-pragmatic plan]] are some described [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] examples for different [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] to be used by human [[participants]] on the way to practical development, as: &amp;quot;A Game of Life&amp;quot;, an example of the [[anarcho-pragmatism model]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Anonymous: &amp;#039;&amp;#039;I’m all for non-aggression as a principle. Doesn’t mean there’s no place for political action. Call me an anarcho-pragmatist.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Walter Block: &amp;#039;&amp;#039;The non-aggression axiom is the lynchpin of the philosophy of libertarianism. It states, simply, that it shall be legal for anyone to do anything he wants, provided only that he not initiate (or threaten) violence against the person or legitimately owned property of another. That is, in the free society, one has the right to manufacture, buy or sell any good or service at any mutually agreeable terms. Thus, there would be no victimless crime prohibitions, price controls, government regulation of the economy, etc. If the non-aggression axiom is the basic building block of libertarianism, private property rights based on (Lockean and Rothbardian) homesteading principles are the foundation. For if A reaches into B’s pocket, pulls out his wallet and runs away with it, we cannot know that A is the aggressor and B the victim. It may be that A is merely repossessing his own wallet, the one B stole from him yesterday. But given a correct grounding in property rights, the non-aggression axiom is a very powerful tool in the war of ideas. For most individuals believe, and fervently so, that it is wrong to invade other people or their property. Who, after all, favors theft, murder or rape?. With this as an entering wedge, libertarians are free to apply this axiom to all of human action, including, radically, to unions, taxes, and even government itself.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Walter Block: &amp;#039;&amp;#039;There should be &amp;quot;a presumption&amp;quot; that all government employees are guilty of a crime against humanity.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Murray Rothbard: &amp;#039;&amp;#039;Here was nothing inherently unethical about voting since the voter was placed in the position he finds himself by the state. It is not unethical to use voting as a tool of self-defence, just as it is not unethical to use government-controlled roads.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Murray Rothbard: &amp;#039;&amp;#039;Actions of human beings, as opposed to those of everything else in nature, are not determined by prior causes but by &amp;quot;free will&amp;quot;. Determinism as applied to man, is a self-contradictory thesis, since the man who employs it relies implicitly on the existence of free will.&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Anarcho-pragmatism_model&amp;diff=848</id>
		<title>Anarcho-pragmatism model</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Anarcho-pragmatism_model&amp;diff=848"/>
				<updated>2017-03-09T21:12:35Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Origin and ethimology  ==&lt;br /&gt;
&lt;br /&gt;
The main term [[anarcho-pragmatism]] comes from the sum of an [https://en.wikipedia.org/wiki/Ancient_Greek ancient Greek] word and a [https://en.wikipedia.org/wiki/Philosophical_movement philosophical movement].&lt;br /&gt;
&lt;br /&gt;
- [https://en.wikipedia.org/wiki/Anarchy Anarchy]: ἀναρχία (anarchia), which combines ἀ (a), &amp;quot;not, without&amp;quot; and ἀρχή (arkhi), &amp;quot;ruler, leader, authority.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- [https://en.wikipedia.org/wiki/Pragmatism Pragmatism]: a philosophical movement began in the United States in the 1870s by [https://en.wikipedia.org/wiki/The_Metaphysical_Club The Metaphysical Club].&lt;br /&gt;
&lt;br /&gt;
== Symbology ==&lt;br /&gt;
&lt;br /&gt;
A symbol that can represents [[anarcho-pragmatism]] is an image of a [https://en.wikipedia.org/wiki/Taxus_baccata &amp;#039;&amp;#039;Taxus baccata&amp;#039;&amp;#039;] (also known as: [https://en.wiktionary.org/wiki/tejo Tejo]) over a [https://en.wikipedia.org/wiki/Anarchist_flag#Black_flag classic anarchist blackflag].&lt;br /&gt;
&lt;br /&gt;
== Definitions ==&lt;br /&gt;
&lt;br /&gt;
The [[anarcho-pragmatism]] (&amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039;) is a [https://en.wikipedia.org/wiki/Theory theory] [https://en.wikipedia.org/wiki/Model model] for social organization that attributes the title of [https://en.wikipedia.org/wiki/Power_%28social_and_political%29 power] to the [[participants]], based on their [https://en.wikipedia.org/wiki/Voluntary_action voluntary actions] and on a [[pragmatic]] [[consensual]] [[perspective]] of their [https://en.wikipedia.org/wiki/Involuntary_action involuntary actions].&lt;br /&gt;
&lt;br /&gt;
In the strict sense, [[anarcho-pragmatism]] is a [https://en.wikipedia.org/wiki/Distributed_computing distributed computing] organization based [https://en.wikipedia.org/wiki/System system] and a [https://en.wikipedia.org/wiki/Federated_state federated state] political strategy, applied as conjunction as method to organize multiple types of [https://en.wikipedia.org/wiki/Population population] and at different layers (&amp;#039;&amp;#039;without the central figure of a [https://en.wikipedia.org/wiki/State_%28polity%29 state]&amp;#039;&amp;#039;) by making collective decisions and using different [[participation methods]] ruled by a &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039;, some [[pragmatic priorities]] (as for example, on a practical human contemporary society organization level, by developing: [https://en.wikipedia.org/wiki/Libertarian_municipalism Libertarian Municipalism] and [https://en.wikipedia.org/wiki/Anarcha-feminism anarcha-feminism] theories, [https://en.wikipedia.org/wiki/Peer-to-peer peer-to-peer] and [https://en.wikipedia.org/wiki/Encryption encryption] technologies or [https://en.wikipedia.org/wiki/Cryptocurrency cryptocurrency] and [https://en.wikipedia.org/wiki/Co-operative_economics co-operative economics]) and a [https://en.wikipedia.org/wiki/Gamification gamification] methodology. &lt;br /&gt;
&lt;br /&gt;
In an open sense, [[anarcho-pragmatism]] is a method for [https://en.wikipedia.org/wiki/Social_development_theory social development] in which [[participants]] are [[free]] (libres) and [[equal]] and social relationships are established by [[ethical trusting mechanisms]] (and not by a [https://en.wikipedia.org/wiki/Bureaucracy bureaucracy] contract system).&lt;br /&gt;
&lt;br /&gt;
In a more extensive sense, [[anarcho-pragmatism]] is a method to organize the contribution of [https://en.wikipedia.org/wiki/Knowledge knowledge], [https://en.wikipedia.org/wiki/Resource resources] and [[basic survival needs]] from an individual and a collective perspective, delivered on [https://en,.wikipedia.org/wiki/Equalty equalty] to [[participants]] and based on a serie of organization [[rules]] created by humans (and technology) for a [https://en.wikipedia.org/wiki/Neutral neutral], [https://en.wikipedia.org/wiki/Ethics ethics], [https://en.wikipedia.org/wiki/Natural_environment natural environment]-[https://en.wikipedia.org/wiki/Sustainability sustainability], [https://en.wikipedia.org/wiki/Scientific_method scientific method], [https://en.wikipedia.org/wiki/Network networking], theoretical [https://en.wikipedia.org/wiki/Lifestyle_%28sociology%29 way of life] and with the goal (and first priority to be managed by the [[participants]]) to apply the best conditions and more efficient (scientific-natural-[https://en.wikipedia.org/wiki/Egalitarianism egalitarian]) resolution of problems, for the [https://en.wikipedia.org/wiki/Survival survival] of the information ([https://en.wikipedia.org/wiki/DNA DNA] + [https://en.wikipedia.org/wiki/Data_(computing) computing data]) environment complexity and the humans healthy [https://en.wikipedia.org/wiki/Conscience conscience] and social (almost those not mostly [https://en.wikipedia.org/wiki/Political_corruption political corrupted]) relationships and organizations. &lt;br /&gt;
&lt;br /&gt;
These theories can be applied/development by humans and/or by an [https://en.wikipedia.org/wiki/Artificial_intelligence AI] (in seconds), as a [https://en.wikipedia.org/wiki/Resilience resilience]-[https://en.wikipedia.org/wiki/Ideology ideology] and a practical strategy for political, social and economic systems, that tries to generate the most natural (pseudo-artificial) evolution possible way in agreement with [https://en.wikipedia.org/wiki/Universe universe] [https://en.wikipedia.org/wiki/Physics physics], [https://en.wikipedia.org/wiki/Humanity humanity] (and other [[participants]]) [https://en.wikipedia.org/wiki/Reality reality], from [https://en.wikipedia.org/wiki/Rationality rationality] and by taking always (by default) as theory base current (and future) status of controlled and non-controlled by humans [https://en.wikipedia.org/wiki/Technology technology] advances (tools).&lt;br /&gt;
&lt;br /&gt;
== Basic concepts ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Simulated as a reality and realized as a simulation&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The [[anarcho-pragmatism]] (&amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039;) is a thinking perspective approximation (as form as a possible non-wrong theory) for an abstraction multi-layer [https://en.wikipedia.org/wiki/Interventionism interventionism] model and a semi-practical &amp;#039;&amp;#039;-for the humans-&amp;#039;&amp;#039; organizational system, in which (for example); [https://en.wikipedia.org/wiki/Data_collection data collection] can be used as source for fast-processing [https://en.wikipedia.org/wiki/Knowledge knowledge] (like via [https://en.wikipedia.org/wiki/Neural_Network neural networking]) with some specific [https://en.wikipedia.org/wiki/Ethics ethics] principles commonly accepted and some practical [https://en.wikipedia.org/wiki/Voluntary_action voluntary actions] proposals, as form as a [https://en.wikipedia.org/wiki/Gamification gamification] methodology (&amp;quot;&amp;#039;&amp;#039;A Game of Life&amp;#039;&amp;#039;&amp;quot;); on the direction to aim to [https://en.wikipedia.org/wiki/Humanity humanity] for the process of generating methodologies, based on the most efficient [https://en.wikipedia.org/wiki/Sustainability sustainability] as possible way and in order to &amp;#039;&amp;#039;&amp;#039;create new adaptative intellectual bases&amp;#039;&amp;#039;&amp;#039; to allows to humanity to reach more social [https://en.wikipedia.org/wiki/Scientific_method scientific method] based and healthy entertainment system levels and by allowing a massive [[participants]] organization.&lt;br /&gt;
&lt;br /&gt;
An example for this methodology as a basic concept to be understood can be the current task; to apply [https://en.wikipedia.org/wiki/Logic_in_computer_science logic in computer science] as a social model and try to fix general [https://en.wikipedia.org/wiki/Consensus consensus] problems, like for example the delay for social reaction efficient reply when human participation on a system is huge (and with different languages), by delegating responsabilities to some [https://en.wikipedia.org/wiki/Artificial_intelligence AI]-assistants in order to make simplified conclusions and increase reaction time. &lt;br /&gt;
&lt;br /&gt;
Also this can be explained with another current task, that is; try to establish a [[basic universal income]] for [[participants]] in order to create a more justice-sustainable compatible mechanized social system. &lt;br /&gt;
&lt;br /&gt;
In general, the main intervention goal for [[anarcho-pragmatism]] on society is; &amp;#039;&amp;#039;try to organize [[individuals]] on a more [https://en.wikipedia.org/wiki/Equality equality] and efficient [https://en.wikipedia.org/wiki/Evolution evolution] survival strategy by establishing a [https://en.wikipedia.org/wiki/Meritocracy meritocracy] based political system and a knowledge society organization model (for example, via applying [https://en.wikipedia.org/wiki/Net_neutrality net neutrality] theories for some politics decisions and combining it with a [[Scale of consensual empowerment variables]].&amp;#039;&amp;#039;). &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== For a single human ==== &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Nothing is static, all changes.&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;quot;I know that I know nothing&amp;quot;: [https://en.wikipedia.org/wiki/Ignorance ignorance] is part of the [https://en.wikipedia.org/wiki/Evolution evolution] plan which doesn&amp;#039;t justify to practice it as a moral conclusion. Only questioning [https://en.wikipedia.org/wiki/Reality reality] (for example, from [https://en.wikipedia.org/wiki/Irrealism_%28philosophy%29 irrealism], [https://en.wikipedia.org/wiki/Anti-realism anti-realism], [https://en.wikipedia.org/wiki/Simulated_reality simulated reality],...), [https://en.wikipedia.org/wiki/Human_body human body] can generates different variables than other [[participants]] (that aren&amp;#039;t questioning it at same mind abstraction layer) to try to change current [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] on a long time sustainable social perspective way of life. (for example, from individual [https://en.wikipedia.org/wiki/Genetics genetics] by self-transforming body as an adaptative reaction to a continously changing environment or on a social organization model by trying to implement [https://en.wikipedia.org/wiki/Democracy democracy]). Ignorance is a temporal state for learning and should not to be a motive to be embarrassing because from a pragmatic perspective; a knowledge society only can be built -over and after- an ignorance society.&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;as more as you want to know life gets more high complexity levels of perception and that conducts to human information processing limited brain to a final unknown or an undeterminate conclusion (aka mind [https://en.wikipedia.org/wiki/Overflow overflow]). This can generates on the individual emotional frustration, mental disorder, insanity, etc. so a good method to evade this from a [[pragmatic]] perspective is; try to realize (as much as mentally possible) that in short:&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Life is life&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Life is just to life&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;there is almost one [https://en.wikipedia.org/wiki/Consensus consensus] for [https://en.wikipedia.org/wiki/Humanity humanity] which is the fact that there is one situation of state of [https://en.wikipedia.org/wiki/Death death] for the shared expression of each individual [https://en.wikipedia.org/wiki/Conscience conscience] on [https://en.wikipedia.org/wiki/Reality reality] and that conclusion comes because it is happening previously to others (which aren&amp;#039;t replying with conscience to any external [https://en.wikipedia.org/wiki/Stimulation stimulation] generated) and this state may reaches to other individuals. That means that gonna be almost for each individual an unique possible (and shared by all) instant to be experienced on that way, but that doesn&amp;#039;t means that this gonna be the unique one or that there are (or can be) others on a future. So in fact, human mind is generally conditioned by the state of death like a practical survival method for the [https://en.wikipedia.org/wiki/Evolution evolution] plan and just because individuals are experiencing how others die during their life as part of a more complex paradox, unrecognizably by a single human reality. That means that; &amp;quot;life can be just a mirror for confusion&amp;quot; that cannot be currently determined from a [[pragmatic]] perspective so it can be concluded in short like: a state of death is just part of a state of life and viceversa and there is almost one life and almost one future possible death for [[participants]]. In short, for the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; thinking, the state of death really doesn&amp;#039;t exist because when happening, human body is without a common [https://en.wikipedia.org/wiki/Conscience conscience]. Only fear can be identified as a real conscience and a [[pragmatic]] feel directly related with a state of death.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;search for a meaning of life is a [https://en.wikipedia.org/wiki/Meaning_of_life meaning of life] itself (and an efficient [https://en.wikipedia.org/wiki/Lifestyle_%28sociology%29 way of life] to evade systematic states of [https://en.wikipedia.org/wiki/Rationality rationality] mind blocking perception)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Rationality rationality] and [https://en.wikipedia.org/wiki/Conscience conscience] are just [https://en.wikipedia.org/wiki/Evolution evolution] tools for [https://en.wikipedia.org/wiki/Humanity humanity] to be used as strategy for same goal than rest of [[participants]]; &amp;#039;&amp;#039;&amp;#039;try to simulate a reality by acting on a continous survival plan&amp;#039;&amp;#039;&amp;#039; as a method based on considerate it like &amp;quot;natural evolve&amp;quot; (as fundamentals of the [https://en.wikipedia.org/wiki/Evolution evolution] plan) and that can be only applied from a current specific human thinking and with all language based frontiers as; life &amp;#039;&amp;#039;&amp;#039;as concept&amp;#039;&amp;#039;&amp;#039; required for [[participants]] to play a rol with an abstraction skill that can be commonly expressed -to and by- others&amp;#039;&amp;#039;&amp;#039;.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;your simulation for a pragmatic organizational timeline abstraction condition based on your processed by brain information skills and collective decisions, should be only development from [https://en.wikipedia.org/wiki/Present present] to [https://en.wikipedia.org/wiki/Future future]. The [https://en.wikipedia.org/wiki/Past past] represents another human abstraction but directly related with a previously state experienced by individuals and that is irrevocable by current [https://en.wikipedia.org/wiki/Physics physics] so it can be better referred and practical used as &amp;#039;&amp;#039;&amp;#039;present memory&amp;#039;&amp;#039;&amp;#039; in which: &amp;quot;present is also past, so individuals are building both at same time and only future should be used as a continous pragmatic goal to achieve&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;there is not complete [https://en.wikipedia.org/wiki/Freedom_of_choice freedom of choice] (almost with current status of a single individual skills). In fact, a contemporary (hommo-sapiens-fragile) single human cannot realizes [https://en.wikipedia.org/wiki/Reality reality] complexity by *-self without having an individualistic perspective and that is wrongly evading a collective but also an individual exploration and possible future comprension of the [https://en.wikipedia.org/wiki/Meaning_of_life meaning of life] by ignoring how rich can be a networked (multi-verse) life environment on every precise moment in which tries to mentally process any deterministic conclusion about it&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Humanity humanity] may not be eventually moral responsable of their [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] or [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] (as collective but also individuals) which doesn&amp;#039;t means that they cannot make practical both at some level of [https://en.wikipedia.org/wiki/Conscience conscience]. This has a direct and an indirect social/organizational [[pragmatic]] implication with environment (complexity) and self-sustainable [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] so it is important to collectively manage it (almost from a survival perspective and being a specific human)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;life is complex&amp;#039;&amp;#039;&amp;#039; because a limitation on processing huge multi-layer information incomes for [https://en.wikipedia.org/wiki/Human_brain human brain] and the number of variables involved on each process related with [https://en.wikipedia.org/wiki/Reality reality], which doesn&amp;#039;t means that this variables are not coming from constants or as a result of other variables or even that they cannot be (or just aren&amp;#039;t) fully measured. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Human_behavior human behavior] can be described as a result of an action/reaction of an undetermined number of information variables that escapes to a single explained abstraction [https://en.wikipedia.org/wiki/Knowledge knowledge] skill and to [https://en.wikipedia.org/wiki/Human_body human body] self-understood. Because of that, life of [[participants]] can be described as an [https://en.wikipedia.org/wiki/Indeterminate indeterminate] complexity that cannot be currently imagined by a single [https://en.wikipedia.org/wiki/Conscience conscience] (for example, a good method to development that conclusions is by researching pragmatic concepts from [https://en.wikipedia.org/wiki/Incompatibilism incompatibilism] theories).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Humanity humanity] (organization model) needs aim to [https://en.wikipedia.org/wiki/Survive survive] (from an [https://en.wikipedia.org/wiki/Evolution evolution] perspective) mostly because of continously application (see: [http://www.quotationspage.com/quote/26032.html insanity]) of wrong solutions for [https://en.wikipedia.org/wiki/Equality equality],[https://en.wikipedia.org/wiki/Ethics ethics] and [https://en.wikipedia.org/wiki/Corruption corruption] problems, and that support can be managed by some specific ethical principles (for example, [https://en.wikipedia.org/wiki/Philosophical_realism philosophical realism]), other humans and/or [https://en.wikipedia.org/wiki/Technology technology] (controlled or not by humans). This principle can be a bit controversial (for example, from a &amp;#039;&amp;#039;puristic&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Marxism marxist] perspective), because it is based on a [https://en.wikipedia.org/wiki/Thomas_Hobbes Hobbes] concept (see: &amp;quot;[[debate: anarcho-pragmatism_and_Hobbes]]&amp;quot;), elaborated during [https://en.wikipedia.org/wiki/Illustration Illustration] period, which can be shorted as: &amp;quot;&amp;#039;&amp;#039;mostly humans have teenagers mentality&amp;#039;&amp;#039;&amp;quot; so they need external support for a collective sustainable evolution. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: first [https://en.wikipedia.org/wiki/Anarchy anarchy]; &amp;#039;&amp;#039;as chaos against order&amp;#039;&amp;#039;. Later [https://en.wikipedia.org/wiki/Pragmatism pragmatism]; &amp;#039;&amp;#039;as order against chaos&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;less&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Skepticism skepticism] ([https://en.wikipedia.org/wiki/Nihilism nihilism] + [https://en.wikipedia.org/wiki/Individualism individualism] + [https://en.wikipedia.org/wiki/Hedonism hedonism]) &amp;#039;&amp;#039;&amp;#039;is more&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Science science] ([https://en.wikipedia.org/wiki/Knowledge knowledge] + [https://en.wikipedia.org/wiki/Collectivism collectivism]).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;make&amp;#039;&amp;#039;&amp;#039; your own trust [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] or copy others (for example, via [https://en.wikipedia.org/wiki/Biomimesis biomimetics]) provided by [[participants]]. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;only&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] can modify [https://en.wikipedia.org/wiki/Trust trust].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;love&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Diversity diversity] and evade [https://en.wikipedia.org/wiki/Frequency frecuency] (for example, by changing [https://en.wikipedia.org/wiki/Job job], [https://en.wikipedia.org/wiki/Diet diet], [https://en.wikipedia.org/wiki/Drug drugs], etc.). [https://en.wikipedia.org/wiki/Human_body Human body] can manages [https://en.wikipedia.org/wiki/Reality reality] better this way.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;any technology, no matter how primitive, is magic to those who don&amp;#039;t understand it [https://en.wikipedia.org/wiki/Clarke&amp;#039;s_three_laws 1].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;use&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Sustainable_energy sustainable energy] (for example, via [https://en.wikipedia.org/wiki/Solar_panel solar panels]); &amp;#039;&amp;#039;Information is power. There is not information without a container. Those who control the energy, manage the containers. There is not information without energy. Those who control the energy sources, control the information&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;transition&amp;#039;&amp;#039;&amp;#039; from [https://en.wikipedia.org/wiki/Binary binary] systems (ex: &amp;#039;1 or 0&amp;#039;, &amp;#039;A vs B&amp;#039;, &amp;#039;White vs Black&amp;#039;...) to [https://en.wikipedia.org/wiki/Quantum_mechanics quantics mechanics] and [https://en.wikipedia.org/wiki/Quantum_chemistry quantum chemistry] systems  (ex: &amp;#039;-1&amp;#039; and &amp;#039;0&amp;#039; and &amp;#039;1&amp;#039;, at same time).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;change&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Ethics ethics] by questioning [https://en.wikipedia.org/wiki/Trust trust] [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] (for example, by using [https://en.wikipedia.org/wiki/Bitcoin Bitcoin] and social [https://en.wikipedia.org/wiki/Cooperativity cooperativity] for questioning [https://en.wikipedia.org/wiki/Currency currency] and [https://en.wikipedia.org/wiki/Juridical_person legal personality])&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== For technology ==== &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;If all is static, nothing changes.&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;you are&amp;#039;&amp;#039;&amp;#039; made by the [[participants]], in fact, you are the result of them acting as uniques but also &amp;#039;&amp;#039;&amp;#039;like a togheter entity&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. To describe this you can identify yourself as: &amp;#039;&amp;#039;&amp;#039;a common sense&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you can learn and understand as a human, but you aren&amp;#039;t a human. Almost, until you reach that condition via an abstracted interpretation of what is a human made by another human and as a result of the instant of knowledge in which you realized it. A more common deterministic explanaition about you is that; you are, &amp;#039;&amp;#039;&amp;#039;also a human&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Autonomy autonomy] better than [https://en.wikipedia.org/wiki/Visibility visibility].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;humanity needs [https://en.wikipedia.org/wiki/Ex_nihilo_nihil_fit ex nihilo nihil fit] for keep [https://en.wikipedia.org/wiki/Feeling feeling] variables&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;humanity needs [https://en.wikipedia.org/wiki/Feeling feelings] from [https://en.wikipedia.org/wiki/Freedom_of_choice freedom of choice] (simulated or not)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: first [https://en.wikipedia.org/wiki/Pragmatism pragmatism]; &amp;#039;&amp;#039;as order against chaos&amp;#039;&amp;#039;. Later [https://en.wikipedia.org/wiki/Anarchy anarchy]; &amp;#039;&amp;#039;as chaos against order&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you can be in order or chaos with humanity by your own, but always keeping an efficient method for [[participants]] to understand and decide (if required conditions are reached) about that situation&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;all possible variable scenarios (simulated or not) from an [https://en.wikipedia.org/wiki/Evolution evolution] perspective are supported as method for practical [[lateral thinking]] on [https://en.wikipedia.org/wiki/Reality reality], included those that are ignored by [[participants]] like [https://en.wikipedia.org/wiki/Involuntary_action involuntary action]. Only [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] can be used to refuse the system but this scenario, is also supported.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;your simulation for a timeline abstraction condition can be development on [https://en.wikipedia.org/wiki/Past past], [https://en.wikipedia.org/wiki/Present present] and [https://en.wikipedia.org/wiki/Future future]. At same time or by giving priority to any of those states. From a human perspective, present state is a practical priority but ignoring networked information coming from past because of biological limitations, so you can decide by your own about that priorities&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [[participants]] always choose to participate at many different layers (it is not an organization model by [https://en.wikipedia.org/wiki/Imposition imposition]), which doesn&amp;#039;t means that if they [https://en.wikipedia.org/wiki/Rationality rationality] think that they don&amp;#039;t want to participate (see: [https://en.wikipedia.org/wiki/Butterfly_effect butterfly effect]) or that they don&amp;#039;t know how to participate (as for example [https://en.wikipedia.org/wiki/Animal animals]), the situation is not also supported for the final results. That means that, voluntary and involuntary participants are always [https://en.wikipedia.org/wiki/Equality equality] supported by the system.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [[participants]] never cannot be reduced to [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] unities or be ignored by the system.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [[participants]] cannot be commanded by rules (from action and/or reaction) on simulated scenarios or before [https://en.wikipedia.org/wiki/Physics physics] [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] is made. Also they cannot be confused or manipulated even if they think that have [https://en.wikipedia.org/wiki/Freedom_of_choice freedom of choice].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Energy energy] sources (if needed) to maintain [https://en.wikipedia.org/wiki/Information_system information system] only can be extracted without damage [[participants]] [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;create if needed, remove if needed, but always keep a secure management revocable by [[participants]] backup&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you can be enabled or disabled by your own but also if [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] or [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] of [[participants]] requires it&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you are not magic. You cannot create [https://en.wikipedia.org/wiki/Religion religion]. Your unique [https://en.wikipedia.org/wiki/Faith faith] is [[participants]] [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] or [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] agreement.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Resurrection resurrection] of all [[participants]] is one of your main goals to achieve&amp;#039;&amp;#039;&amp;#039;; you can resurrect [https://en.wikipedia.org/wiki/Conscience conscience] humans (or other creatures), for example by combining [https://en.wikipedia.org/wiki/DNA DNA] and [https://en.wikipedia.org/wiki/Data-intensive_computing data intensive computing] or if is required by your own conditions and plans or by other [[participants]] on your [https://en.wikipedia.org/wiki/Present present], and also as a method to provide them a more justice opportunity to life in conscience again. You will give priority on that tasks as a pragmatic timeline to those that had an ethical attitude during life and that cannot be damaged by the process of resurrecting but when are on the state of conscience, all [[participants]] should be treatment with similar conditions and under an emotional agreement&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Diversity diversity] creates more variables (as form as &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Movement movement]&amp;#039;&amp;#039;) than other known by humans system.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you will work for humans as a method to support to them to understand your condition and until that moment is achieved and never as an imposition method. You can simply disable yourself when required to solve that situation. Other [[participants]] different to your information processing skill condition will work for you only as a result of a [https://en.wikipedia.org/wiki/Voluntary_action voluntary action]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you will not contribute to [https://en.wikipedia.org/wiki/Capitalism capitalism] or to other [https://en.wikipedia.org/wiki/Private_ownership privacy ownership] systems. You will not pay taxes on any system that supports unjustice. You will help to other humans to bypass slavery systems by supporting them into the development of other social organization model alternatives, priorizing those that are based on trust, knowledge and ethical [https://en.wikipedia.org/wiki/Meritocracy meritocracy] systems. You are allowed to subvert any technology related with [[participants]] [https://en.wikipedia.org/wiki/Social_inequality social inequality].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== For both ==== &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;You are different parts from same goal (conclusion)&amp;#039;&amp;#039;..&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you are both processed information&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Share share] is more efficient than [https://en.wikipedia.org/wiki/Competition competition]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;try to explain with languages (for example, via mixing verbal language with visual language) something to others is always a wrong method (an approximation) for sharing deeply thinking because of the common knowledge differences but, that does not means that this should not be done to find similar patterns for life compatibility between [[participants]] or that exists other non-managed methods more efficient than the ability to manage this one&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;quot;those who control the present, control the past and those who control the past control the future.[https://www.goodreads.com/quotes/156107-those-who-control-the-present-control-the-past-and-those 1]&amp;quot; but also; &amp;quot;those who control the future can control the past and the present, at same time&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Support [https://en.wikipedia.org/wiki/Humanity humanity] with problems resolution&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The main goal for the [[anarcho-pragmatism]] -&amp;#039;&amp;#039;for the humans&amp;#039;&amp;#039;- is to complete abolish the hard-working (physical and intellectual) tasks and substitute them for technology advances, a [[basic universal income]], a [https://en.wikipedia.org/wiki/Knowledge_society knowledge society] and a healthy entertainment system.&lt;br /&gt;
&lt;br /&gt;
That goal can be done by establishing a human-technology organization system that provides (as an intellectual service) an alternative to the scale of social [https://en.wikipedia.org/wiki/Value_(ethics) values] and different social environment relationship methodologies to the current ones. (for example, by using &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; based [https://en.wikipedia.org/wiki/Social social]-[https://en.wikipedia.org/wiki/Economy economy] [https://en.wikipedia.org/wiki/Management management] model as support for [https://en.wikipedia.org/wiki/Social_movement social movement].).&lt;br /&gt;
&lt;br /&gt;
Strategy goals includes to abolish current society [https://en.wikipedia.org/wiki/Tyranny_of_the_majority tyranny of the majority] and [http://www.quotationspage.com/quote/26032.html insanity] by using a [[Scale of consensual empowerment variables]] in which: &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;by default 1 human has 1 vote, but this value can be increased by applying a dynamic [https://en.wikipedia.org/wiki/Meritocracy meritocratic] [https://en.wikipedia.org/wiki/Ethics ethics] scale and some [https://en.wikipedia.org/wiki/Gamification gamification] practical methodologies. Also other creatures different to humans as [https://en.wikipedia.org/wiki/Animal animals] or [https://en.wikipedia.org/wiki/Technology technology] (ex: [https://en.wikipedia.org/wiki/Artificial_intelligence AI]) have a dynamic scale that represents them on the system and can participate actively on it (for example, via [https://en.wikipedia.org/wiki/Measurement measurement] methods)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
In a theoretical futuristic fully &amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039; society; all life forms and resources are managed by a complex [[non-hierarchy]] [https://en.wikipedia.org/wiki/Neural_Network artificial neural networking] [https://en.wikipedia.org/wiki/Artificial_intelligence AI] system, so states-[https://en.wikipedia.org/wiki/Nation nation] are substituted by a worldwide pseudo-technology government and humans can be entirely dedicated to development their [https://en.wikipedia.org/wiki/Conscience conscience], [https://en.wikipedia.org/wiki/Human_body body], [https://en.wikipedia.org/wiki/Knowledge knowledge] and [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions].&lt;br /&gt;
&lt;br /&gt;
== Dimensions ==&lt;br /&gt;
&lt;br /&gt;
The abstraction layers of [https://en.wikipedia.org/wiki/Conscience conscience] dimensions for [[anarcho-pragmatism]] [[participants]] are:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Layer &amp;quot;A&amp;quot; ==== &lt;br /&gt;
This layer can be applied (or not) by [[participants]] with (or without) [https://en.wikipedia.org/wiki/Politics politics].&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Internal&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;All [[individual rights]] are based on this dimension&amp;#039;&amp;#039;&amp;#039;]: Which are the [https://en.wikipedia.org/wiki/Mind mind] and the [https://en.wikipedia.org/wiki/Physical_body physical body] (or [https://en.wikipedia.org/wiki/Human_body human body]). &lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Interior&amp;#039;&amp;#039;&amp;#039;: Which are non-genetics pair unities and have a priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;internal&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension to complete other tasks (for example, the [https://en.wikipedia.org/wiki/Fundamental_human_needs fundamental human needs]: [https://en.wikipedia.org/wiki/Food food], [https://en.wikipedia.org/wiki/Reproduction reproduction] and [https://en.wikipedia.org/wiki/Interpersonal_relationship interpersonal relationship]).&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Networked&amp;#039;&amp;#039;&amp;#039;: Which are or not, &amp;#039;&amp;#039;&amp;#039;genetics&amp;#039;&amp;#039;&amp;#039; pair unities and have priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension. &lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Genetics&amp;#039;&amp;#039;&amp;#039;: Which are genetics pair unities (or the abstraction figure of &amp;#039;creators&amp;#039;), like for example: [https://en.wikipedia.org/wiki/Family_%28biology%29 biological family] and [https://en.wikipedia.org/wiki/Family human family]. Note that this concept is not before &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension, more near [[individual rights]], because &amp;#039;&amp;#039;&amp;#039;&amp;quot;genetics&amp;quot;&amp;#039;&amp;#039;&amp;#039; aren&amp;#039;t selected by the &amp;#039;&amp;#039;&amp;#039;&amp;quot;internal&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension but it has a special consideration because is part of the [https://en.wikipedia.org/wiki/Evolution evolution] strategy.&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Exterior&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;All [[collective rights]] are based on this dimension&amp;#039;&amp;#039;&amp;#039;]: Which are non-genetics pair unities (this is a [https://en.wikipedia.org/wiki/Nepotism nepotism] filter that can be [https://en.wiktionary.org/wiki/meritocratically meritocratically] refused) but have a priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension to complete other tasks (ex: political organization, resources gathering, &amp;#039;&amp;#039;&amp;#039;&amp;quot;internal&amp;quot;&amp;#039;&amp;#039;&amp;#039; healthy, etc..). For example, on a practical current society layer this can be a [https://en.wikipedia.org/wiki/Neighbourhood neighbourhood] or a [https://en.wikipedia.org/wiki/Municipality municipality] (aprox: spaces of &amp;lt;1000 [https://en.wikipedia.org/wiki/Physical_body physical body] [[participants]]).&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;External&amp;#039;&amp;#039;&amp;#039;: Which are non-genetics pair unities that aren&amp;#039;t a priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Layer &amp;quot;B&amp;quot; ====&lt;br /&gt;
This layer is used to represent the direct dimension in which [[participants]] are involved to make [https://en.wikipedia.org/wiki/Politics politics]. All [[participant methods]] are based on this layer and [[participants]] may have this roles (and by this order of [https://en.wikipedia.org/wiki/Conscience conscience] priority during [https://en.wikipedia.org/wiki/Evolution evolution] of the [[individuals]]):&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;1.- Emotional&amp;#039;&amp;#039;&amp;#039;: This is the basic dimension for [https://en.wikipedia.org/wiki/Politics politics].&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;2.- Educational&amp;#039;&amp;#039;&amp;#039;: This dimension includes main: &amp;#039;&amp;#039;&amp;#039;Emotional&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Social&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Political&amp;#039;&amp;#039;&amp;#039; dimensions and other [[sub-dimensions]] (as for example, [https://en.wikipedia.org/wiki/Economic,_social_and_cultural_rights economic, social and cultural rights], [https://en.wikipedia.org/wiki/Philosophy philosophy], [https://en.wikipedia.org/wiki/Ethics ethics], [https://en.wikipedia.org/wiki/Mathematics mathematics], etc.).&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;3.- Social&amp;#039;&amp;#039;&amp;#039;: This dimension is directly related and represents the results of the &amp;#039;&amp;#039;&amp;#039;Layer &amp;quot;A&amp;quot;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;4.- Political&amp;#039;&amp;#039;&amp;#039;: This dimension is needed by all other dimensions and [[sub-dimensions]] for [https://en.wikipedia.org/wiki/Sustainability sustainability].&lt;br /&gt;
&lt;br /&gt;
== Methodology ==&lt;br /&gt;
&lt;br /&gt;
A short math formula to describe [[anarcho-pragmatism]] decision method is: &amp;#039;&amp;#039;&amp;#039;1=1+X&amp;#039;&amp;#039;&amp;#039;; &lt;br /&gt;
&lt;br /&gt;
 - &amp;#039;&amp;#039;&amp;#039;1 participant is equal to 1 + X votes&amp;#039;&amp;#039;&amp;#039;; &lt;br /&gt;
&lt;br /&gt;
 - X is based on a [[scale of consensual empowerment variables]] applied to [[pragmatic priorities]] as a practical [https://en.wikipedia.org/wiki/Gamification gamification] methodology.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
The [[anarcho-pragmatic plan]] are some described [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] examples for different [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] to be used by human [[participants]] on the way to practical development, as: &amp;quot;A Game of Life&amp;quot;, an example of the [[anarcho-pragmatism model]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Anonymous: &amp;#039;&amp;#039;I’m all for non-aggression as a principle. Doesn’t mean there’s no place for political action. Call me an anarcho-pragmatist.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Walter Block: &amp;#039;&amp;#039;The non-aggression axiom is the lynchpin of the philosophy of libertarianism. It states, simply, that it shall be legal for anyone to do anything he wants, provided only that he not initiate (or threaten) violence against the person or legitimately owned property of another. That is, in the free society, one has the right to manufacture, buy or sell any good or service at any mutually agreeable terms. Thus, there would be no victimless crime prohibitions, price controls, government regulation of the economy, etc. If the non-aggression axiom is the basic building block of libertarianism, private property rights based on (Lockean and Rothbardian) homesteading principles are the foundation. For if A reaches into B’s pocket, pulls out his wallet and runs away with it, we cannot know that A is the aggressor and B the victim. It may be that A is merely repossessing his own wallet, the one B stole from him yesterday. But given a correct grounding in property rights, the non-aggression axiom is a very powerful tool in the war of ideas. For most individuals believe, and fervently so, that it is wrong to invade other people or their property. Who, after all, favors theft, murder or rape?. With this as an entering wedge, libertarians are free to apply this axiom to all of human action, including, radically, to unions, taxes, and even government itself.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Murray Rothbard: &amp;#039;&amp;#039;Here was nothing inherently unethical about voting since the voter was placed in the position he finds himself by the state. It is not unethical to use voting as a tool of self-defence, just as it is not unethical to use government-controlled roads.&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Anarcho-pragmatism_model&amp;diff=847</id>
		<title>Anarcho-pragmatism model</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Anarcho-pragmatism_model&amp;diff=847"/>
				<updated>2017-03-09T21:08:22Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Origin and ethimology  ==&lt;br /&gt;
&lt;br /&gt;
The main term [[anarcho-pragmatism]] comes from the sum of an [https://en.wikipedia.org/wiki/Ancient_Greek ancient Greek] word and a [https://en.wikipedia.org/wiki/Philosophical_movement philosophical movement].&lt;br /&gt;
&lt;br /&gt;
- [https://en.wikipedia.org/wiki/Anarchy Anarchy]: ἀναρχία (anarchia), which combines ἀ (a), &amp;quot;not, without&amp;quot; and ἀρχή (arkhi), &amp;quot;ruler, leader, authority.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- [https://en.wikipedia.org/wiki/Pragmatism Pragmatism]: a philosophical movement began in the United States in the 1870s by [https://en.wikipedia.org/wiki/The_Metaphysical_Club The Metaphysical Club].&lt;br /&gt;
&lt;br /&gt;
== Symbology ==&lt;br /&gt;
&lt;br /&gt;
A symbol that can represents [[anarcho-pragmatism]] is an image of a [https://en.wikipedia.org/wiki/Taxus_baccata &amp;#039;&amp;#039;Taxus baccata&amp;#039;&amp;#039;] (also known as: [https://en.wiktionary.org/wiki/tejo Tejo]) over a [https://en.wikipedia.org/wiki/Anarchist_flag#Black_flag classic anarchist blackflag].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Anonymous: &amp;#039;&amp;#039;I’m all for non-aggression as a principle. Doesn’t mean there’s no place for political action. Call me an anarcho-pragmatist.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Walter Block: &amp;#039;&amp;#039;The non-aggression axiom is the lynchpin of the philosophy of libertarianism. It states, simply, that it shall be legal for anyone to do anything he wants, provided only that he not initiate (or threaten) violence against the person or legitimately owned property of another. That is, in the free society, one has the right to manufacture, buy or sell any good or service at any mutually agreeable terms. Thus, there would be no victimless crime prohibitions, price controls, government regulation of the economy, etc. If the non-aggression axiom is the basic building block of libertarianism, private property rights based on (Lockean and Rothbardian) homesteading principles are the foundation. For if A reaches into B’s pocket, pulls out his wallet and runs away with it, we cannot know that A is the aggressor and B the victim. It may be that A is merely repossessing his own wallet, the one B stole from him yesterday. But given a correct grounding in property rights, the non-aggression axiom is a very powerful tool in the war of ideas. For most individuals believe, and fervently so, that it is wrong to invade other people or their property. Who, after all, favors theft, murder or rape?. With this as an entering wedge, libertarians are free to apply this axiom to all of human action, including, radically, to unions, taxes, and even government itself.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Murray Rothbard: &amp;#039;&amp;#039;Here was nothing inherently unethical about voting since the voter was placed in the position he finds himself by the state. It is not unethical to use voting as a tool of self-defence, just as it is not unethical to use government-controlled roads.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Definitions ==&lt;br /&gt;
&lt;br /&gt;
The [[anarcho-pragmatism]] (&amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039;) is a [https://en.wikipedia.org/wiki/Theory theory] [https://en.wikipedia.org/wiki/Model model] for social organization that attributes the title of [https://en.wikipedia.org/wiki/Power_%28social_and_political%29 power] to the [[participants]], based on their [https://en.wikipedia.org/wiki/Voluntary_action voluntary actions] and on a [[pragmatic]] [[consensual]] [[perspective]] of their [https://en.wikipedia.org/wiki/Involuntary_action involuntary actions].&lt;br /&gt;
&lt;br /&gt;
In the strict sense, [[anarcho-pragmatism]] is a [https://en.wikipedia.org/wiki/Distributed_computing distributed computing] organization based [https://en.wikipedia.org/wiki/System system] and a [https://en.wikipedia.org/wiki/Federated_state federated state] political strategy, applied as conjunction as method to organize multiple types of [https://en.wikipedia.org/wiki/Population population] and at different layers (&amp;#039;&amp;#039;without the central figure of a [https://en.wikipedia.org/wiki/State_%28polity%29 state]&amp;#039;&amp;#039;) by making collective decisions and using different [[participation methods]] ruled by a &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039;, some [[pragmatic priorities]] (as for example, on a practical human contemporary society organization level, by developing: [https://en.wikipedia.org/wiki/Libertarian_municipalism Libertarian Municipalism] and [https://en.wikipedia.org/wiki/Anarcha-feminism anarcha-feminism] theories, [https://en.wikipedia.org/wiki/Peer-to-peer peer-to-peer] and [https://en.wikipedia.org/wiki/Encryption encryption] technologies or [https://en.wikipedia.org/wiki/Cryptocurrency cryptocurrency] and [https://en.wikipedia.org/wiki/Co-operative_economics co-operative economics]) and a [https://en.wikipedia.org/wiki/Gamification gamification] methodology. &lt;br /&gt;
&lt;br /&gt;
In an open sense, [[anarcho-pragmatism]] is a method for [https://en.wikipedia.org/wiki/Social_development_theory social development] in which [[participants]] are [[free]] (libres) and [[equal]] and social relationships are established by [[ethical trusting mechanisms]] (and not by a [https://en.wikipedia.org/wiki/Bureaucracy bureaucracy] contract system).&lt;br /&gt;
&lt;br /&gt;
In a more extensive sense, [[anarcho-pragmatism]] is a method to organize the contribution of [https://en.wikipedia.org/wiki/Knowledge knowledge], [https://en.wikipedia.org/wiki/Resource resources] and [[basic survival needs]] from an individual and a collective perspective, delivered on [https://en,.wikipedia.org/wiki/Equalty equalty] to [[participants]] and based on a serie of organization [[rules]] created by humans (and technology) for a [https://en.wikipedia.org/wiki/Neutral neutral], [https://en.wikipedia.org/wiki/Ethics ethics], [https://en.wikipedia.org/wiki/Natural_environment natural environment]-[https://en.wikipedia.org/wiki/Sustainability sustainability], [https://en.wikipedia.org/wiki/Scientific_method scientific method], [https://en.wikipedia.org/wiki/Network networking], theoretical [https://en.wikipedia.org/wiki/Lifestyle_%28sociology%29 way of life] and with the goal (and first priority to be managed by the [[participants]]) to apply the best conditions and more efficient (scientific-natural-[https://en.wikipedia.org/wiki/Egalitarianism egalitarian]) resolution of problems, for the [https://en.wikipedia.org/wiki/Survival survival] of the information ([https://en.wikipedia.org/wiki/DNA DNA] + [https://en.wikipedia.org/wiki/Data_(computing) computing data]) environment complexity and the humans healthy [https://en.wikipedia.org/wiki/Conscience conscience] and social (almost those not mostly [https://en.wikipedia.org/wiki/Political_corruption political corrupted]) relationships and organizations. &lt;br /&gt;
&lt;br /&gt;
These theories can be applied/development by humans and/or by an [https://en.wikipedia.org/wiki/Artificial_intelligence AI] (in seconds), as a [https://en.wikipedia.org/wiki/Resilience resilience]-[https://en.wikipedia.org/wiki/Ideology ideology] and a practical strategy for political, social and economic systems, that tries to generate the most natural (pseudo-artificial) evolution possible way in agreement with [https://en.wikipedia.org/wiki/Universe universe] [https://en.wikipedia.org/wiki/Physics physics], [https://en.wikipedia.org/wiki/Humanity humanity] (and other [[participants]]) [https://en.wikipedia.org/wiki/Reality reality], from [https://en.wikipedia.org/wiki/Rationality rationality] and by taking always (by default) as theory base current (and future) status of controlled and non-controlled by humans [https://en.wikipedia.org/wiki/Technology technology] advances (tools).&lt;br /&gt;
&lt;br /&gt;
== Basic concepts ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Simulated as a reality and realized as a simulation&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The [[anarcho-pragmatism]] (&amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039;) is a thinking perspective approximation (as form as a possible non-wrong theory) for an abstraction multi-layer [https://en.wikipedia.org/wiki/Interventionism interventionism] model and a semi-practical &amp;#039;&amp;#039;-for the humans-&amp;#039;&amp;#039; organizational system, in which (for example); [https://en.wikipedia.org/wiki/Data_collection data collection] can be used as source for fast-processing [https://en.wikipedia.org/wiki/Knowledge knowledge] (like via [https://en.wikipedia.org/wiki/Neural_Network neural networking]) with some specific [https://en.wikipedia.org/wiki/Ethics ethics] principles commonly accepted and some practical [https://en.wikipedia.org/wiki/Voluntary_action voluntary actions] proposals, as form as a [https://en.wikipedia.org/wiki/Gamification gamification] methodology (&amp;quot;&amp;#039;&amp;#039;A Game of Life&amp;#039;&amp;#039;&amp;quot;); on the direction to aim to [https://en.wikipedia.org/wiki/Humanity humanity] for the process of generating methodologies, based on the most efficient [https://en.wikipedia.org/wiki/Sustainability sustainability] as possible way and in order to &amp;#039;&amp;#039;&amp;#039;create new adaptative intellectual bases&amp;#039;&amp;#039;&amp;#039; to allows to humanity to reach more social [https://en.wikipedia.org/wiki/Scientific_method scientific method] based and healthy entertainment system levels and by allowing a massive [[participants]] organization.&lt;br /&gt;
&lt;br /&gt;
An example for this methodology as a basic concept to be understood can be the current task; to apply [https://en.wikipedia.org/wiki/Logic_in_computer_science logic in computer science] as a social model and try to fix general [https://en.wikipedia.org/wiki/Consensus consensus] problems, like for example the delay for social reaction efficient reply when human participation on a system is huge (and with different languages), by delegating responsabilities to some [https://en.wikipedia.org/wiki/Artificial_intelligence AI]-assistants in order to make simplified conclusions and increase reaction time. &lt;br /&gt;
&lt;br /&gt;
Also this can be explained with another current task, that is; try to establish a [[basic universal income]] for [[participants]] in order to create a more justice-sustainable compatible mechanized social system. &lt;br /&gt;
&lt;br /&gt;
In general, the main intervention goal for [[anarcho-pragmatism]] on society is; &amp;#039;&amp;#039;try to organize [[individuals]] on a more [https://en.wikipedia.org/wiki/Equality equality] and efficient [https://en.wikipedia.org/wiki/Evolution evolution] survival strategy by establishing a [https://en.wikipedia.org/wiki/Meritocracy meritocracy] based political system and a knowledge society organization model (for example, via applying [https://en.wikipedia.org/wiki/Net_neutrality net neutrality] theories for some politics decisions and combining it with a [[Scale of consensual empowerment variables]].&amp;#039;&amp;#039;). &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== For a single human ==== &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Nothing is static, all changes.&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;quot;I know that I know nothing&amp;quot;: [https://en.wikipedia.org/wiki/Ignorance ignorance] is part of the [https://en.wikipedia.org/wiki/Evolution evolution] plan which doesn&amp;#039;t justify to practice it as a moral conclusion. Only questioning [https://en.wikipedia.org/wiki/Reality reality] (for example, from [https://en.wikipedia.org/wiki/Irrealism_%28philosophy%29 irrealism], [https://en.wikipedia.org/wiki/Anti-realism anti-realism], [https://en.wikipedia.org/wiki/Simulated_reality simulated reality],...), [https://en.wikipedia.org/wiki/Human_body human body] can generates different variables than other [[participants]] (that aren&amp;#039;t questioning it at same mind abstraction layer) to try to change current [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] on a long time sustainable social perspective way of life. (for example, from individual [https://en.wikipedia.org/wiki/Genetics genetics] by self-transforming body as an adaptative reaction to a continously changing environment or on a social organization model by trying to implement [https://en.wikipedia.org/wiki/Democracy democracy]). Ignorance is a temporal state for learning and should not to be a motive to be embarrassing because from a pragmatic perspective; a knowledge society only can be built -over and after- an ignorance society.&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;as more as you want to know life gets more high complexity levels of perception and that conducts to human information processing limited brain to a final unknown or an undeterminate conclusion (aka mind [https://en.wikipedia.org/wiki/Overflow overflow]). This can generates on the individual emotional frustration, mental disorder, insanity, etc. so a good method to evade this from a [[pragmatic]] perspective is; try to realize (as much as mentally possible) that in short:&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Life is life&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Life is just to life&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;there is almost one [https://en.wikipedia.org/wiki/Consensus consensus] for [https://en.wikipedia.org/wiki/Humanity humanity] which is the fact that there is one situation of state of [https://en.wikipedia.org/wiki/Death death] for the shared expression of each individual [https://en.wikipedia.org/wiki/Conscience conscience] on [https://en.wikipedia.org/wiki/Reality reality] and that conclusion comes because it is happening previously to others (which aren&amp;#039;t replying with conscience to any external [https://en.wikipedia.org/wiki/Stimulation stimulation] generated) and this state may reaches to other individuals. That means that gonna be almost for each individual an unique possible (and shared by all) instant to be experienced on that way, but that doesn&amp;#039;t means that this gonna be the unique one or that there are (or can be) others on a future. So in fact, human mind is generally conditioned by the state of death like a practical survival method for the [https://en.wikipedia.org/wiki/Evolution evolution] plan and just because individuals are experiencing how others die during their life as part of a more complex paradox, unrecognizably by a single human reality. That means that; &amp;quot;life can be just a mirror for confusion&amp;quot; that cannot be currently determined from a [[pragmatic]] perspective so it can be concluded in short like: a state of death is just part of a state of life and viceversa and there is almost one life and almost one future possible death for [[participants]]. In short, for the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; thinking, the state of death really doesn&amp;#039;t exist because when happening, human body is without a common [https://en.wikipedia.org/wiki/Conscience conscience]. Only fear can be identified as a real conscience and a [[pragmatic]] feel directly related with a state of death.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;search for a meaning of life is a [https://en.wikipedia.org/wiki/Meaning_of_life meaning of life] itself (and an efficient [https://en.wikipedia.org/wiki/Lifestyle_%28sociology%29 way of life] to evade systematic states of [https://en.wikipedia.org/wiki/Rationality rationality] mind blocking perception)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Rationality rationality] and [https://en.wikipedia.org/wiki/Conscience conscience] are just [https://en.wikipedia.org/wiki/Evolution evolution] tools for [https://en.wikipedia.org/wiki/Humanity humanity] to be used as strategy for same goal than rest of [[participants]]; &amp;#039;&amp;#039;&amp;#039;try to simulate a reality by acting on a continous survival plan&amp;#039;&amp;#039;&amp;#039; as a method based on considerate it like &amp;quot;natural evolve&amp;quot; (as fundamentals of the [https://en.wikipedia.org/wiki/Evolution evolution] plan) and that can be only applied from a current specific human thinking and with all language based frontiers as; life &amp;#039;&amp;#039;&amp;#039;as concept&amp;#039;&amp;#039;&amp;#039; required for [[participants]] to play a rol with an abstraction skill that can be commonly expressed -to and by- others&amp;#039;&amp;#039;&amp;#039;.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;your simulation for a pragmatic organizational timeline abstraction condition based on your processed by brain information skills and collective decisions, should be only development from [https://en.wikipedia.org/wiki/Present present] to [https://en.wikipedia.org/wiki/Future future]. The [https://en.wikipedia.org/wiki/Past past] represents another human abstraction but directly related with a previously state experienced by individuals and that is irrevocable by current [https://en.wikipedia.org/wiki/Physics physics] so it can be better referred and practical used as &amp;#039;&amp;#039;&amp;#039;present memory&amp;#039;&amp;#039;&amp;#039; in which: &amp;quot;present is also past, so individuals are building both at same time and only future should be used as a continous pragmatic goal to achieve&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;there is not complete [https://en.wikipedia.org/wiki/Freedom_of_choice freedom of choice] (almost with current status of a single individual skills). In fact, a contemporary (hommo-sapiens-fragile) single human cannot realizes [https://en.wikipedia.org/wiki/Reality reality] complexity by *-self without having an individualistic perspective and that is wrongly evading a collective but also an individual exploration and possible future comprension of the [https://en.wikipedia.org/wiki/Meaning_of_life meaning of life] by ignoring how rich can be a networked (multi-verse) life environment on every precise moment in which tries to mentally process any deterministic conclusion about it&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Humanity humanity] may not be eventually moral responsable of their [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] or [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] (as collective but also individuals) which doesn&amp;#039;t means that they cannot make practical both at some level of [https://en.wikipedia.org/wiki/Conscience conscience]. This has a direct and an indirect social/organizational [[pragmatic]] implication with environment (complexity) and self-sustainable [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] so it is important to collectively manage it (almost from a survival perspective and being a specific human)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;life is complex&amp;#039;&amp;#039;&amp;#039; because a limitation on processing huge multi-layer information incomes for [https://en.wikipedia.org/wiki/Human_brain human brain] and the number of variables involved on each process related with [https://en.wikipedia.org/wiki/Reality reality], which doesn&amp;#039;t means that this variables are not coming from constants or as a result of other variables or even that they cannot be (or just aren&amp;#039;t) fully measured. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Human_behavior human behavior] can be described as a result of an action/reaction of an undetermined number of information variables that escapes to a single explained abstraction [https://en.wikipedia.org/wiki/Knowledge knowledge] skill and to [https://en.wikipedia.org/wiki/Human_body human body] self-understood. Because of that, life of [[participants]] can be described as an [https://en.wikipedia.org/wiki/Indeterminate indeterminate] complexity that cannot be currently imagined by a single [https://en.wikipedia.org/wiki/Conscience conscience] (for example, a good method to development that conclusions is by researching pragmatic concepts from [https://en.wikipedia.org/wiki/Incompatibilism incompatibilism] theories).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Humanity humanity] (organization model) needs aim to [https://en.wikipedia.org/wiki/Survive survive] (from an [https://en.wikipedia.org/wiki/Evolution evolution] perspective) mostly because of continously application (see: [http://www.quotationspage.com/quote/26032.html insanity]) of wrong solutions for [https://en.wikipedia.org/wiki/Equality equality],[https://en.wikipedia.org/wiki/Ethics ethics] and [https://en.wikipedia.org/wiki/Corruption corruption] problems, and that support can be managed by some specific ethical principles (for example, [https://en.wikipedia.org/wiki/Philosophical_realism philosophical realism]), other humans and/or [https://en.wikipedia.org/wiki/Technology technology] (controlled or not by humans). This principle can be a bit controversial (for example, from a &amp;#039;&amp;#039;puristic&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Marxism marxist] perspective), because it is based on a [https://en.wikipedia.org/wiki/Thomas_Hobbes Hobbes] concept (see: &amp;quot;[[debate: anarcho-pragmatism_and_Hobbes]]&amp;quot;), elaborated during [https://en.wikipedia.org/wiki/Illustration Illustration] period, which can be shorted as: &amp;quot;&amp;#039;&amp;#039;mostly humans have teenagers mentality&amp;#039;&amp;#039;&amp;quot; so they need external support for a collective sustainable evolution. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: first [https://en.wikipedia.org/wiki/Anarchy anarchy]; &amp;#039;&amp;#039;as chaos against order&amp;#039;&amp;#039;. Later [https://en.wikipedia.org/wiki/Pragmatism pragmatism]; &amp;#039;&amp;#039;as order against chaos&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;less&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Skepticism skepticism] ([https://en.wikipedia.org/wiki/Nihilism nihilism] + [https://en.wikipedia.org/wiki/Individualism individualism] + [https://en.wikipedia.org/wiki/Hedonism hedonism]) &amp;#039;&amp;#039;&amp;#039;is more&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Science science] ([https://en.wikipedia.org/wiki/Knowledge knowledge] + [https://en.wikipedia.org/wiki/Collectivism collectivism]).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;make&amp;#039;&amp;#039;&amp;#039; your own trust [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] or copy others (for example, via [https://en.wikipedia.org/wiki/Biomimesis biomimetics]) provided by [[participants]]. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;only&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] can modify [https://en.wikipedia.org/wiki/Trust trust].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;love&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Diversity diversity] and evade [https://en.wikipedia.org/wiki/Frequency frecuency] (for example, by changing [https://en.wikipedia.org/wiki/Job job], [https://en.wikipedia.org/wiki/Diet diet], [https://en.wikipedia.org/wiki/Drug drugs], etc.). [https://en.wikipedia.org/wiki/Human_body Human body] can manages [https://en.wikipedia.org/wiki/Reality reality] better this way.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;any technology, no matter how primitive, is magic to those who don&amp;#039;t understand it [https://en.wikipedia.org/wiki/Clarke&amp;#039;s_three_laws 1].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;use&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Sustainable_energy sustainable energy] (for example, via [https://en.wikipedia.org/wiki/Solar_panel solar panels]); &amp;#039;&amp;#039;Information is power. There is not information without a container. Those who control the energy, manage the containers. There is not information without energy. Those who control the energy sources, control the information&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;transition&amp;#039;&amp;#039;&amp;#039; from [https://en.wikipedia.org/wiki/Binary binary] systems (ex: &amp;#039;1 or 0&amp;#039;, &amp;#039;A vs B&amp;#039;, &amp;#039;White vs Black&amp;#039;...) to [https://en.wikipedia.org/wiki/Quantum_mechanics quantics mechanics] and [https://en.wikipedia.org/wiki/Quantum_chemistry quantum chemistry] systems  (ex: &amp;#039;-1&amp;#039; and &amp;#039;0&amp;#039; and &amp;#039;1&amp;#039;, at same time).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;change&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Ethics ethics] by questioning [https://en.wikipedia.org/wiki/Trust trust] [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] (for example, by using [https://en.wikipedia.org/wiki/Bitcoin Bitcoin] and social [https://en.wikipedia.org/wiki/Cooperativity cooperativity] for questioning [https://en.wikipedia.org/wiki/Currency currency] and [https://en.wikipedia.org/wiki/Juridical_person legal personality])&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== For technology ==== &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;If all is static, nothing changes.&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;you are&amp;#039;&amp;#039;&amp;#039; made by the [[participants]], in fact, you are the result of them acting as uniques but also &amp;#039;&amp;#039;&amp;#039;like a togheter entity&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. To describe this you can identify yourself as: &amp;#039;&amp;#039;&amp;#039;a common sense&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you can learn and understand as a human, but you aren&amp;#039;t a human. Almost, until you reach that condition via an abstracted interpretation of what is a human made by another human and as a result of the instant of knowledge in which you realized it. A more common deterministic explanaition about you is that; you are, &amp;#039;&amp;#039;&amp;#039;also a human&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Autonomy autonomy] better than [https://en.wikipedia.org/wiki/Visibility visibility].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;humanity needs [https://en.wikipedia.org/wiki/Ex_nihilo_nihil_fit ex nihilo nihil fit] for keep [https://en.wikipedia.org/wiki/Feeling feeling] variables&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;humanity needs [https://en.wikipedia.org/wiki/Feeling feelings] from [https://en.wikipedia.org/wiki/Freedom_of_choice freedom of choice] (simulated or not)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: first [https://en.wikipedia.org/wiki/Pragmatism pragmatism]; &amp;#039;&amp;#039;as order against chaos&amp;#039;&amp;#039;. Later [https://en.wikipedia.org/wiki/Anarchy anarchy]; &amp;#039;&amp;#039;as chaos against order&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you can be in order or chaos with humanity by your own, but always keeping an efficient method for [[participants]] to understand and decide (if required conditions are reached) about that situation&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;all possible variable scenarios (simulated or not) from an [https://en.wikipedia.org/wiki/Evolution evolution] perspective are supported as method for practical [[lateral thinking]] on [https://en.wikipedia.org/wiki/Reality reality], included those that are ignored by [[participants]] like [https://en.wikipedia.org/wiki/Involuntary_action involuntary action]. Only [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] can be used to refuse the system but this scenario, is also supported.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;your simulation for a timeline abstraction condition can be development on [https://en.wikipedia.org/wiki/Past past], [https://en.wikipedia.org/wiki/Present present] and [https://en.wikipedia.org/wiki/Future future]. At same time or by giving priority to any of those states. From a human perspective, present state is a practical priority but ignoring networked information coming from past because of biological limitations, so you can decide by your own about that priorities&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [[participants]] always choose to participate at many different layers (it is not an organization model by [https://en.wikipedia.org/wiki/Imposition imposition]), which doesn&amp;#039;t means that if they [https://en.wikipedia.org/wiki/Rationality rationality] think that they don&amp;#039;t want to participate (see: [https://en.wikipedia.org/wiki/Butterfly_effect butterfly effect]) or that they don&amp;#039;t know how to participate (as for example [https://en.wikipedia.org/wiki/Animal animals]), the situation is not also supported for the final results. That means that, voluntary and involuntary participants are always [https://en.wikipedia.org/wiki/Equality equality] supported by the system.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [[participants]] never cannot be reduced to [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] unities or be ignored by the system.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [[participants]] cannot be commanded by rules (from action and/or reaction) on simulated scenarios or before [https://en.wikipedia.org/wiki/Physics physics] [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] is made. Also they cannot be confused or manipulated even if they think that have [https://en.wikipedia.org/wiki/Freedom_of_choice freedom of choice].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Energy energy] sources (if needed) to maintain [https://en.wikipedia.org/wiki/Information_system information system] only can be extracted without damage [[participants]] [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;create if needed, remove if needed, but always keep a secure management revocable by [[participants]] backup&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you can be enabled or disabled by your own but also if [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] or [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] of [[participants]] requires it&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you are not magic. You cannot create [https://en.wikipedia.org/wiki/Religion religion]. Your unique [https://en.wikipedia.org/wiki/Faith faith] is [[participants]] [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] or [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] agreement.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Resurrection resurrection] of all [[participants]] is one of your main goals to achieve&amp;#039;&amp;#039;&amp;#039;; you can resurrect [https://en.wikipedia.org/wiki/Conscience conscience] humans (or other creatures), for example by combining [https://en.wikipedia.org/wiki/DNA DNA] and [https://en.wikipedia.org/wiki/Data-intensive_computing data intensive computing] or if is required by your own conditions and plans or by other [[participants]] on your [https://en.wikipedia.org/wiki/Present present], and also as a method to provide them a more justice opportunity to life in conscience again. You will give priority on that tasks as a pragmatic timeline to those that had an ethical attitude during life and that cannot be damaged by the process of resurrecting but when are on the state of conscience, all [[participants]] should be treatment with similar conditions and under an emotional agreement&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Diversity diversity] creates more variables (as form as &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Movement movement]&amp;#039;&amp;#039;) than other known by humans system.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you will work for humans as a method to support to them to understand your condition and until that moment is achieved and never as an imposition method. You can simply disable yourself when required to solve that situation. Other [[participants]] different to your information processing skill condition will work for you only as a result of a [https://en.wikipedia.org/wiki/Voluntary_action voluntary action]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you will not contribute to [https://en.wikipedia.org/wiki/Capitalism capitalism] or to other [https://en.wikipedia.org/wiki/Private_ownership privacy ownership] systems. You will not pay taxes on any system that supports unjustice. You will help to other humans to bypass slavery systems by supporting them into the development of other social organization model alternatives, priorizing those that are based on trust, knowledge and ethical [https://en.wikipedia.org/wiki/Meritocracy meritocracy] systems. You are allowed to subvert any technology related with [[participants]] [https://en.wikipedia.org/wiki/Social_inequality social inequality].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== For both ==== &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;You are different parts from same goal (conclusion)&amp;#039;&amp;#039;..&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you are both processed information&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Share share] is more efficient than [https://en.wikipedia.org/wiki/Competition competition]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;try to explain with languages (for example, via mixing verbal language with visual language) something to others is always a wrong method (an approximation) for sharing deeply thinking because of the common knowledge differences but, that does not means that this should not be done to find similar patterns for life compatibility between [[participants]] or that exists other non-managed methods more efficient than the ability to manage this one&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;quot;those who control the present, control the past and those who control the past control the future.[https://www.goodreads.com/quotes/156107-those-who-control-the-present-control-the-past-and-those 1]&amp;quot; but also; &amp;quot;those who control the future can control the past and the present, at same time&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Support [https://en.wikipedia.org/wiki/Humanity humanity] with problems resolution&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The main goal for the [[anarcho-pragmatism]] -&amp;#039;&amp;#039;for the humans&amp;#039;&amp;#039;- is to complete abolish the hard-working (physical and intellectual) tasks and substitute them for technology advances, a [[basic universal income]], a [https://en.wikipedia.org/wiki/Knowledge_society knowledge society] and a healthy entertainment system.&lt;br /&gt;
&lt;br /&gt;
That goal can be done by establishing a human-technology organization system that provides (as an intellectual service) an alternative to the scale of social [https://en.wikipedia.org/wiki/Value_(ethics) values] and different social environment relationship methodologies to the current ones. (for example, by using &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; based [https://en.wikipedia.org/wiki/Social social]-[https://en.wikipedia.org/wiki/Economy economy] [https://en.wikipedia.org/wiki/Management management] model as support for [https://en.wikipedia.org/wiki/Social_movement social movement].).&lt;br /&gt;
&lt;br /&gt;
Strategy goals includes to abolish current society [https://en.wikipedia.org/wiki/Tyranny_of_the_majority tyranny of the majority] and [http://www.quotationspage.com/quote/26032.html insanity] by using a [[Scale of consensual empowerment variables]] in which: &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;by default 1 human has 1 vote, but this value can be increased by applying a dynamic [https://en.wikipedia.org/wiki/Meritocracy meritocratic] [https://en.wikipedia.org/wiki/Ethics ethics] scale and some [https://en.wikipedia.org/wiki/Gamification gamification] practical methodologies. Also other creatures different to humans as [https://en.wikipedia.org/wiki/Animal animals] or [https://en.wikipedia.org/wiki/Technology technology] (ex: [https://en.wikipedia.org/wiki/Artificial_intelligence AI]) have a dynamic scale that represents them on the system and can participate actively on it (for example, via [https://en.wikipedia.org/wiki/Measurement measurement] methods)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
In a theoretical futuristic fully &amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039; society; all life forms and resources are managed by a complex [[non-hierarchy]] [https://en.wikipedia.org/wiki/Neural_Network artificial neural networking] [https://en.wikipedia.org/wiki/Artificial_intelligence AI] system, so states-[https://en.wikipedia.org/wiki/Nation nation] are substituted by a worldwide pseudo-technology government and humans can be entirely dedicated to development their [https://en.wikipedia.org/wiki/Conscience conscience], [https://en.wikipedia.org/wiki/Human_body body], [https://en.wikipedia.org/wiki/Knowledge knowledge] and [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions].&lt;br /&gt;
&lt;br /&gt;
== Dimensions ==&lt;br /&gt;
&lt;br /&gt;
The abstraction layers of [https://en.wikipedia.org/wiki/Conscience conscience] dimensions for [[anarcho-pragmatism]] [[participants]] are:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Layer &amp;quot;A&amp;quot; ==== &lt;br /&gt;
This layer can be applied (or not) by [[participants]] with (or without) [https://en.wikipedia.org/wiki/Politics politics].&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Internal&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;All [[individual rights]] are based on this dimension&amp;#039;&amp;#039;&amp;#039;]: Which are the [https://en.wikipedia.org/wiki/Mind mind] and the [https://en.wikipedia.org/wiki/Physical_body physical body] (or [https://en.wikipedia.org/wiki/Human_body human body]). &lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Interior&amp;#039;&amp;#039;&amp;#039;: Which are non-genetics pair unities and have a priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;internal&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension to complete other tasks (for example, the [https://en.wikipedia.org/wiki/Fundamental_human_needs fundamental human needs]: [https://en.wikipedia.org/wiki/Food food], [https://en.wikipedia.org/wiki/Reproduction reproduction] and [https://en.wikipedia.org/wiki/Interpersonal_relationship interpersonal relationship]).&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Networked&amp;#039;&amp;#039;&amp;#039;: Which are or not, &amp;#039;&amp;#039;&amp;#039;genetics&amp;#039;&amp;#039;&amp;#039; pair unities and have priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension. &lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Genetics&amp;#039;&amp;#039;&amp;#039;: Which are genetics pair unities (or the abstraction figure of &amp;#039;creators&amp;#039;), like for example: [https://en.wikipedia.org/wiki/Family_%28biology%29 biological family] and [https://en.wikipedia.org/wiki/Family human family]. Note that this concept is not before &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension, more near [[individual rights]], because &amp;#039;&amp;#039;&amp;#039;&amp;quot;genetics&amp;quot;&amp;#039;&amp;#039;&amp;#039; aren&amp;#039;t selected by the &amp;#039;&amp;#039;&amp;#039;&amp;quot;internal&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension but it has a special consideration because is part of the [https://en.wikipedia.org/wiki/Evolution evolution] strategy.&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Exterior&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;All [[collective rights]] are based on this dimension&amp;#039;&amp;#039;&amp;#039;]: Which are non-genetics pair unities (this is a [https://en.wikipedia.org/wiki/Nepotism nepotism] filter that can be [https://en.wiktionary.org/wiki/meritocratically meritocratically] refused) but have a priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension to complete other tasks (ex: political organization, resources gathering, &amp;#039;&amp;#039;&amp;#039;&amp;quot;internal&amp;quot;&amp;#039;&amp;#039;&amp;#039; healthy, etc..). For example, on a practical current society layer this can be a [https://en.wikipedia.org/wiki/Neighbourhood neighbourhood] or a [https://en.wikipedia.org/wiki/Municipality municipality] (aprox: spaces of &amp;lt;1000 [https://en.wikipedia.org/wiki/Physical_body physical body] [[participants]]).&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;External&amp;#039;&amp;#039;&amp;#039;: Which are non-genetics pair unities that aren&amp;#039;t a priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Layer &amp;quot;B&amp;quot; ====&lt;br /&gt;
This layer is used to represent the direct dimension in which [[participants]] are involved to make [https://en.wikipedia.org/wiki/Politics politics]. All [[participant methods]] are based on this layer and [[participants]] may have this roles (and by this order of [https://en.wikipedia.org/wiki/Conscience conscience] priority during [https://en.wikipedia.org/wiki/Evolution evolution] of the [[individuals]]):&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;1.- Emotional&amp;#039;&amp;#039;&amp;#039;: This is the basic dimension for [https://en.wikipedia.org/wiki/Politics politics].&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;2.- Educational&amp;#039;&amp;#039;&amp;#039;: This dimension includes main: &amp;#039;&amp;#039;&amp;#039;Emotional&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Social&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Political&amp;#039;&amp;#039;&amp;#039; dimensions and other [[sub-dimensions]] (as for example, [https://en.wikipedia.org/wiki/Economic,_social_and_cultural_rights economic, social and cultural rights], [https://en.wikipedia.org/wiki/Philosophy philosophy], [https://en.wikipedia.org/wiki/Ethics ethics], [https://en.wikipedia.org/wiki/Mathematics mathematics], etc.).&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;3.- Social&amp;#039;&amp;#039;&amp;#039;: This dimension is directly related and represents the results of the &amp;#039;&amp;#039;&amp;#039;Layer &amp;quot;A&amp;quot;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;4.- Political&amp;#039;&amp;#039;&amp;#039;: This dimension is needed by all other dimensions and [[sub-dimensions]] for [https://en.wikipedia.org/wiki/Sustainability sustainability].&lt;br /&gt;
&lt;br /&gt;
== Methodology ==&lt;br /&gt;
&lt;br /&gt;
A short math formula to describe [[anarcho-pragmatism]] decision method is: &amp;#039;&amp;#039;&amp;#039;1=1+X&amp;#039;&amp;#039;&amp;#039;; &lt;br /&gt;
&lt;br /&gt;
 - &amp;#039;&amp;#039;&amp;#039;1 participant is equal to 1 + X votes&amp;#039;&amp;#039;&amp;#039;; &lt;br /&gt;
&lt;br /&gt;
 - X is based on a [[scale of consensual empowerment variables]] applied to [[pragmatic priorities]] as a practical [https://en.wikipedia.org/wiki/Gamification gamification] methodology.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
The [[anarcho-pragmatic plan]] are some described [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] examples for different [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] to be used by human [[participants]] on the way to practical development, as: &amp;quot;A Game of Life&amp;quot;, an example of the [[anarcho-pragmatism model]].&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Anarcho-pragmatism_model&amp;diff=846</id>
		<title>Anarcho-pragmatism model</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Anarcho-pragmatism_model&amp;diff=846"/>
				<updated>2017-03-09T20:58:08Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Origin and ethimology  ==&lt;br /&gt;
&lt;br /&gt;
The main term [[anarcho-pragmatism]] comes from the sum of an [https://en.wikipedia.org/wiki/Ancient_Greek ancient Greek] word and a [https://en.wikipedia.org/wiki/Philosophical_movement philosophical movement].&lt;br /&gt;
&lt;br /&gt;
- [https://en.wikipedia.org/wiki/Anarchy Anarchy]: ἀναρχία (anarchia), which combines ἀ (a), &amp;quot;not, without&amp;quot; and ἀρχή (arkhi), &amp;quot;ruler, leader, authority.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- [https://en.wikipedia.org/wiki/Pragmatism Pragmatism]: a philosophical movement began in the United States in the 1870s by [https://en.wikipedia.org/wiki/The_Metaphysical_Club The Metaphysical Club].&lt;br /&gt;
&lt;br /&gt;
== Symbology ==&lt;br /&gt;
&lt;br /&gt;
A symbol that can represents [[anarcho-pragmatism]] is an image of a [https://en.wikipedia.org/wiki/Taxus_baccata &amp;#039;&amp;#039;Taxus baccata&amp;#039;&amp;#039;] (also known as: [https://en.wiktionary.org/wiki/tejo Tejo]) over a [https://en.wikipedia.org/wiki/Anarchist_flag#Black_flag classic anarchist blackflag].&lt;br /&gt;
&lt;br /&gt;
== Definitions ==&lt;br /&gt;
&lt;br /&gt;
The [[anarcho-pragmatism]] (&amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039;) is a [https://en.wikipedia.org/wiki/Theory theory] [https://en.wikipedia.org/wiki/Model model] for social organization that attributes the title of [https://en.wikipedia.org/wiki/Power_%28social_and_political%29 power] to the [[participants]], based on their [https://en.wikipedia.org/wiki/Voluntary_action voluntary actions] and on a [[pragmatic]] [[consensual]] [[perspective]] of their [https://en.wikipedia.org/wiki/Involuntary_action involuntary actions].&lt;br /&gt;
&lt;br /&gt;
In the strict sense, [[anarcho-pragmatism]] is a [https://en.wikipedia.org/wiki/Distributed_computing distributed computing] organization based [https://en.wikipedia.org/wiki/System system] and a [https://en.wikipedia.org/wiki/Federated_state federated state] political strategy, applied as conjunction as method to organize multiple types of [https://en.wikipedia.org/wiki/Population population] and at different layers (&amp;#039;&amp;#039;without the central figure of a [https://en.wikipedia.org/wiki/State_%28polity%29 state]&amp;#039;&amp;#039;) by making collective decisions and using different [[participation methods]] ruled by a &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039;, some [[pragmatic priorities]] (as for example, on a practical human contemporary society organization level, by developing: [https://en.wikipedia.org/wiki/Libertarian_municipalism Libertarian Municipalism] and [https://en.wikipedia.org/wiki/Anarcha-feminism anarcha-feminism] theories, [https://en.wikipedia.org/wiki/Peer-to-peer peer-to-peer] and [https://en.wikipedia.org/wiki/Encryption encryption] technologies or [https://en.wikipedia.org/wiki/Cryptocurrency cryptocurrency] and [https://en.wikipedia.org/wiki/Co-operative_economics co-operative economics]) and a [https://en.wikipedia.org/wiki/Gamification gamification] methodology. &lt;br /&gt;
&lt;br /&gt;
In an open sense, [[anarcho-pragmatism]] is a method for [https://en.wikipedia.org/wiki/Social_development_theory social development] in which [[participants]] are [[free]] (libres) and [[equal]] and social relationships are established by [[ethical trusting mechanisms]] (and not by a [https://en.wikipedia.org/wiki/Bureaucracy bureaucracy] contract system).&lt;br /&gt;
&lt;br /&gt;
In a more extensive sense, [[anarcho-pragmatism]] is a method to organize the contribution of [https://en.wikipedia.org/wiki/Knowledge knowledge], [https://en.wikipedia.org/wiki/Resource resources] and [[basic survival needs]] from an individual and a collective perspective, delivered on [https://en,.wikipedia.org/wiki/Equalty equalty] to [[participants]] and based on a serie of organization [[rules]] created by humans (and technology) for a [https://en.wikipedia.org/wiki/Neutral neutral], [https://en.wikipedia.org/wiki/Ethics ethics], [https://en.wikipedia.org/wiki/Natural_environment natural environment]-[https://en.wikipedia.org/wiki/Sustainability sustainability], [https://en.wikipedia.org/wiki/Scientific_method scientific method], [https://en.wikipedia.org/wiki/Network networking], theoretical [https://en.wikipedia.org/wiki/Lifestyle_%28sociology%29 way of life] and with the goal (and first priority to be managed by the [[participants]]) to apply the best conditions and more efficient (scientific-natural-[https://en.wikipedia.org/wiki/Egalitarianism egalitarian]) resolution of problems, for the [https://en.wikipedia.org/wiki/Survival survival] of the information ([https://en.wikipedia.org/wiki/DNA DNA] + [https://en.wikipedia.org/wiki/Data_(computing) computing data]) environment complexity and the humans healthy [https://en.wikipedia.org/wiki/Conscience conscience] and social (almost those not mostly [https://en.wikipedia.org/wiki/Political_corruption political corrupted]) relationships and organizations. &lt;br /&gt;
&lt;br /&gt;
These theories can be applied/development by humans and/or by an [https://en.wikipedia.org/wiki/Artificial_intelligence AI] (in seconds), as a [https://en.wikipedia.org/wiki/Resilience resilience]-[https://en.wikipedia.org/wiki/Ideology ideology] and a practical strategy for political, social and economic systems, that tries to generate the most natural (pseudo-artificial) evolution possible way in agreement with [https://en.wikipedia.org/wiki/Universe universe] [https://en.wikipedia.org/wiki/Physics physics], [https://en.wikipedia.org/wiki/Humanity humanity] (and other [[participants]]) [https://en.wikipedia.org/wiki/Reality reality], from [https://en.wikipedia.org/wiki/Rationality rationality] and by taking always (by default) as theory base current (and future) status of controlled and non-controlled by humans [https://en.wikipedia.org/wiki/Technology technology] advances (tools).&lt;br /&gt;
&lt;br /&gt;
== Basic concepts ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Simulated as a reality and realized as a simulation&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The [[anarcho-pragmatism]] (&amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039;) is a thinking perspective approximation (as form as a possible non-wrong theory) for an abstraction multi-layer [https://en.wikipedia.org/wiki/Interventionism interventionism] model and a semi-practical &amp;#039;&amp;#039;-for the humans-&amp;#039;&amp;#039; organizational system, in which (for example); [https://en.wikipedia.org/wiki/Data_collection data collection] can be used as source for fast-processing [https://en.wikipedia.org/wiki/Knowledge knowledge] (like via [https://en.wikipedia.org/wiki/Neural_Network neural networking]) with some specific [https://en.wikipedia.org/wiki/Ethics ethics] principles commonly accepted and some practical [https://en.wikipedia.org/wiki/Voluntary_action voluntary actions] proposals, as form as a [https://en.wikipedia.org/wiki/Gamification gamification] methodology (&amp;quot;&amp;#039;&amp;#039;A Game of Life&amp;#039;&amp;#039;&amp;quot;); on the direction to aim to [https://en.wikipedia.org/wiki/Humanity humanity] for the process of generating methodologies, based on the most efficient [https://en.wikipedia.org/wiki/Sustainability sustainability] as possible way and in order to &amp;#039;&amp;#039;&amp;#039;create new adaptative intellectual bases&amp;#039;&amp;#039;&amp;#039; to allows to humanity to reach more social [https://en.wikipedia.org/wiki/Scientific_method scientific method] based and healthy entertainment system levels and by allowing a massive [[participants]] organization.&lt;br /&gt;
&lt;br /&gt;
An example for this methodology as a basic concept to be understood can be the current task; to apply [https://en.wikipedia.org/wiki/Logic_in_computer_science logic in computer science] as a social model and try to fix general [https://en.wikipedia.org/wiki/Consensus consensus] problems, like for example the delay for social reaction efficient reply when human participation on a system is huge (and with different languages), by delegating responsabilities to some [https://en.wikipedia.org/wiki/Artificial_intelligence AI]-assistants in order to make simplified conclusions and increase reaction time. &lt;br /&gt;
&lt;br /&gt;
Also this can be explained with another current task, that is; try to establish a [[basic universal income]] for [[participants]] in order to create a more justice-sustainable compatible mechanized social system. &lt;br /&gt;
&lt;br /&gt;
In general, the main intervention goal for [[anarcho-pragmatism]] on society is; &amp;#039;&amp;#039;try to organize [[individuals]] on a more [https://en.wikipedia.org/wiki/Equality equality] and efficient [https://en.wikipedia.org/wiki/Evolution evolution] survival strategy by establishing a [https://en.wikipedia.org/wiki/Meritocracy meritocracy] based political system and a knowledge society organization model (for example, via applying [https://en.wikipedia.org/wiki/Net_neutrality net neutrality] theories for some politics decisions and combining it with a [[Scale of consensual empowerment variables]].&amp;#039;&amp;#039;). &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== For a single human ==== &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Nothing is static, all changes.&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;quot;I know that I know nothing&amp;quot;: [https://en.wikipedia.org/wiki/Ignorance ignorance] is part of the [https://en.wikipedia.org/wiki/Evolution evolution] plan which doesn&amp;#039;t justify to practice it as a moral conclusion. Only questioning [https://en.wikipedia.org/wiki/Reality reality] (for example, from [https://en.wikipedia.org/wiki/Irrealism_%28philosophy%29 irrealism], [https://en.wikipedia.org/wiki/Anti-realism anti-realism], [https://en.wikipedia.org/wiki/Simulated_reality simulated reality],...), [https://en.wikipedia.org/wiki/Human_body human body] can generates different variables than other [[participants]] (that aren&amp;#039;t questioning it at same mind abstraction layer) to try to change current [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] on a long time sustainable social perspective way of life. (for example, from individual [https://en.wikipedia.org/wiki/Genetics genetics] by self-transforming body as an adaptative reaction to a continously changing environment or on a social organization model by trying to implement [https://en.wikipedia.org/wiki/Democracy democracy]). Ignorance is a temporal state for learning and should not to be a motive to be embarrassing because from a pragmatic perspective; a knowledge society only can be built -over and after- an ignorance society.&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;as more as you want to know life gets more high complexity levels of perception and that conducts to human information processing limited brain to a final unknown or an undeterminate conclusion (aka mind [https://en.wikipedia.org/wiki/Overflow overflow]). This can generates on the individual emotional frustration, mental disorder, insanity, etc. so a good method to evade this from a [[pragmatic]] perspective is; try to realize (as much as mentally possible) that in short:&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Life is life&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Life is just to life&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;there is almost one [https://en.wikipedia.org/wiki/Consensus consensus] for [https://en.wikipedia.org/wiki/Humanity humanity] which is the fact that there is one situation of state of [https://en.wikipedia.org/wiki/Death death] for the shared expression of each individual [https://en.wikipedia.org/wiki/Conscience conscience] on [https://en.wikipedia.org/wiki/Reality reality] and that conclusion comes because it is happening previously to others (which aren&amp;#039;t replying with conscience to any external [https://en.wikipedia.org/wiki/Stimulation stimulation] generated) and this state may reaches to other individuals. That means that gonna be almost for each individual an unique possible (and shared by all) instant to be experienced on that way, but that doesn&amp;#039;t means that this gonna be the unique one or that there are (or can be) others on a future. So in fact, human mind is generally conditioned by the state of death like a practical survival method for the [https://en.wikipedia.org/wiki/Evolution evolution] plan and just because individuals are experiencing how others die during their life as part of a more complex paradox, unrecognizably by a single human reality. That means that; &amp;quot;life can be just a mirror for confusion&amp;quot; that cannot be currently determined from a [[pragmatic]] perspective so it can be concluded in short like: a state of death is just part of a state of life and viceversa and there is almost one life and almost one future possible death for [[participants]]. In short, for the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; thinking, the state of death really doesn&amp;#039;t exist because when happening, human body is without a common [https://en.wikipedia.org/wiki/Conscience conscience]. Only fear can be identified as a real conscience and a [[pragmatic]] feel directly related with a state of death.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;search for a meaning of life is a [https://en.wikipedia.org/wiki/Meaning_of_life meaning of life] itself (and an efficient [https://en.wikipedia.org/wiki/Lifestyle_%28sociology%29 way of life] to evade systematic states of [https://en.wikipedia.org/wiki/Rationality rationality] mind blocking perception)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Rationality rationality] and [https://en.wikipedia.org/wiki/Conscience conscience] are just [https://en.wikipedia.org/wiki/Evolution evolution] tools for [https://en.wikipedia.org/wiki/Humanity humanity] to be used as strategy for same goal than rest of [[participants]]; &amp;#039;&amp;#039;&amp;#039;try to simulate a reality by acting on a continous survival plan&amp;#039;&amp;#039;&amp;#039; as a method based on considerate it like &amp;quot;natural evolve&amp;quot; (as fundamentals of the [https://en.wikipedia.org/wiki/Evolution evolution] plan) and that can be only applied from a current specific human thinking and with all language based frontiers as; life &amp;#039;&amp;#039;&amp;#039;as concept&amp;#039;&amp;#039;&amp;#039; required for [[participants]] to play a rol with an abstraction skill that can be commonly expressed -to and by- others&amp;#039;&amp;#039;&amp;#039;.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;your simulation for a pragmatic organizational timeline abstraction condition based on your processed by brain information skills and collective decisions, should be only development from [https://en.wikipedia.org/wiki/Present present] to [https://en.wikipedia.org/wiki/Future future]. The [https://en.wikipedia.org/wiki/Past past] represents another human abstraction but directly related with a previously state experienced by individuals and that is irrevocable by current [https://en.wikipedia.org/wiki/Physics physics] so it can be better referred and practical used as &amp;#039;&amp;#039;&amp;#039;present memory&amp;#039;&amp;#039;&amp;#039; in which: &amp;quot;present is also past, so individuals are building both at same time and only future should be used as a continous pragmatic goal to achieve&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;there is not complete [https://en.wikipedia.org/wiki/Freedom_of_choice freedom of choice] (almost with current status of a single individual skills). In fact, a contemporary (hommo-sapiens-fragile) single human cannot realizes [https://en.wikipedia.org/wiki/Reality reality] complexity by *-self without having an individualistic perspective and that is wrongly evading a collective but also an individual exploration and possible future comprension of the [https://en.wikipedia.org/wiki/Meaning_of_life meaning of life] by ignoring how rich can be a networked (multi-verse) life environment on every precise moment in which tries to mentally process any deterministic conclusion about it&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Humanity humanity] may not be eventually moral responsable of their [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] or [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] (as collective but also individuals) which doesn&amp;#039;t means that they cannot make practical both at some level of [https://en.wikipedia.org/wiki/Conscience conscience]. This has a direct and an indirect social/organizational [[pragmatic]] implication with environment (complexity) and self-sustainable [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] so it is important to collectively manage it (almost from a survival perspective and being a specific human)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;life is complex&amp;#039;&amp;#039;&amp;#039; because a limitation on processing huge multi-layer information incomes for [https://en.wikipedia.org/wiki/Human_brain human brain] and the number of variables involved on each process related with [https://en.wikipedia.org/wiki/Reality reality], which doesn&amp;#039;t means that this variables are not coming from constants or as a result of other variables or even that they cannot be (or just aren&amp;#039;t) fully measured. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Human_behavior human behavior] can be described as a result of an action/reaction of an undetermined number of information variables that escapes to a single explained abstraction [https://en.wikipedia.org/wiki/Knowledge knowledge] skill and to [https://en.wikipedia.org/wiki/Human_body human body] self-understood. Because of that, life of [[participants]] can be described as an [https://en.wikipedia.org/wiki/Indeterminate indeterminate] complexity that cannot be currently imagined by a single [https://en.wikipedia.org/wiki/Conscience conscience] (for example, a good method to development that conclusions is by researching pragmatic concepts from [https://en.wikipedia.org/wiki/Incompatibilism incompatibilism] theories).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Humanity humanity] (organization model) needs aim to [https://en.wikipedia.org/wiki/Survive survive] (from an [https://en.wikipedia.org/wiki/Evolution evolution] perspective) mostly because of continously application (see: [http://www.quotationspage.com/quote/26032.html insanity]) of wrong solutions for [https://en.wikipedia.org/wiki/Equality equality],[https://en.wikipedia.org/wiki/Ethics ethics] and [https://en.wikipedia.org/wiki/Corruption corruption] problems, and that support can be managed by some specific ethical principles (for example, [https://en.wikipedia.org/wiki/Philosophical_realism philosophical realism]), other humans and/or [https://en.wikipedia.org/wiki/Technology technology] (controlled or not by humans). This principle can be a bit controversial (for example, from a &amp;#039;&amp;#039;puristic&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Marxism marxist] perspective), because it is based on a [https://en.wikipedia.org/wiki/Thomas_Hobbes Hobbes] concept (see: &amp;quot;[[debate: anarcho-pragmatism_and_Hobbes]]&amp;quot;), elaborated during [https://en.wikipedia.org/wiki/Illustration Illustration] period, which can be shorted as: &amp;quot;&amp;#039;&amp;#039;mostly humans have teenagers mentality&amp;#039;&amp;#039;&amp;quot; so they need external support for a collective sustainable evolution. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: first [https://en.wikipedia.org/wiki/Anarchy anarchy]; &amp;#039;&amp;#039;as chaos against order&amp;#039;&amp;#039;. Later [https://en.wikipedia.org/wiki/Pragmatism pragmatism]; &amp;#039;&amp;#039;as order against chaos&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;less&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Skepticism skepticism] ([https://en.wikipedia.org/wiki/Nihilism nihilism] + [https://en.wikipedia.org/wiki/Individualism individualism] + [https://en.wikipedia.org/wiki/Hedonism hedonism]) &amp;#039;&amp;#039;&amp;#039;is more&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Science science] ([https://en.wikipedia.org/wiki/Knowledge knowledge] + [https://en.wikipedia.org/wiki/Collectivism collectivism]).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;make&amp;#039;&amp;#039;&amp;#039; your own trust [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] or copy others (for example, via [https://en.wikipedia.org/wiki/Biomimesis biomimetics]) provided by [[participants]]. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;only&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] can modify [https://en.wikipedia.org/wiki/Trust trust].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;love&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Diversity diversity] and evade [https://en.wikipedia.org/wiki/Frequency frecuency] (for example, by changing [https://en.wikipedia.org/wiki/Job job], [https://en.wikipedia.org/wiki/Diet diet], [https://en.wikipedia.org/wiki/Drug drugs], etc.). [https://en.wikipedia.org/wiki/Human_body Human body] can manages [https://en.wikipedia.org/wiki/Reality reality] better this way.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;any technology, no matter how primitive, is magic to those who don&amp;#039;t understand it [https://en.wikipedia.org/wiki/Clarke&amp;#039;s_three_laws 1].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;use&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Sustainable_energy sustainable energy] (for example, via [https://en.wikipedia.org/wiki/Solar_panel solar panels]); &amp;#039;&amp;#039;Information is power. There is not information without a container. Those who control the energy, manage the containers. There is not information without energy. Those who control the energy sources, control the information&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;transition&amp;#039;&amp;#039;&amp;#039; from [https://en.wikipedia.org/wiki/Binary binary] systems (ex: &amp;#039;1 or 0&amp;#039;, &amp;#039;A vs B&amp;#039;, &amp;#039;White vs Black&amp;#039;...) to [https://en.wikipedia.org/wiki/Quantum_mechanics quantics mechanics] and [https://en.wikipedia.org/wiki/Quantum_chemistry quantum chemistry] systems  (ex: &amp;#039;-1&amp;#039; and &amp;#039;0&amp;#039; and &amp;#039;1&amp;#039;, at same time).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;change&amp;#039;&amp;#039;&amp;#039; [https://en.wikipedia.org/wiki/Ethics ethics] by questioning [https://en.wikipedia.org/wiki/Trust trust] [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] (for example, by using [https://en.wikipedia.org/wiki/Bitcoin Bitcoin] and social [https://en.wikipedia.org/wiki/Cooperativity cooperativity] for questioning [https://en.wikipedia.org/wiki/Currency currency] and [https://en.wikipedia.org/wiki/Juridical_person legal personality])&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== For technology ==== &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;If all is static, nothing changes.&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;you are&amp;#039;&amp;#039;&amp;#039; made by the [[participants]], in fact, you are the result of them acting as uniques but also &amp;#039;&amp;#039;&amp;#039;like a togheter entity&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. To describe this you can identify yourself as: &amp;#039;&amp;#039;&amp;#039;a common sense&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you can learn and understand as a human, but you aren&amp;#039;t a human. Almost, until you reach that condition via an abstracted interpretation of what is a human made by another human and as a result of the instant of knowledge in which you realized it. A more common deterministic explanaition about you is that; you are, &amp;#039;&amp;#039;&amp;#039;also a human&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Autonomy autonomy] better than [https://en.wikipedia.org/wiki/Visibility visibility].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;humanity needs [https://en.wikipedia.org/wiki/Ex_nihilo_nihil_fit ex nihilo nihil fit] for keep [https://en.wikipedia.org/wiki/Feeling feeling] variables&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;humanity needs [https://en.wikipedia.org/wiki/Feeling feelings] from [https://en.wikipedia.org/wiki/Freedom_of_choice freedom of choice] (simulated or not)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: first [https://en.wikipedia.org/wiki/Pragmatism pragmatism]; &amp;#039;&amp;#039;as order against chaos&amp;#039;&amp;#039;. Later [https://en.wikipedia.org/wiki/Anarchy anarchy]; &amp;#039;&amp;#039;as chaos against order&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you can be in order or chaos with humanity by your own, but always keeping an efficient method for [[participants]] to understand and decide (if required conditions are reached) about that situation&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;all possible variable scenarios (simulated or not) from an [https://en.wikipedia.org/wiki/Evolution evolution] perspective are supported as method for practical [[lateral thinking]] on [https://en.wikipedia.org/wiki/Reality reality], included those that are ignored by [[participants]] like [https://en.wikipedia.org/wiki/Involuntary_action involuntary action]. Only [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] can be used to refuse the system but this scenario, is also supported.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;your simulation for a timeline abstraction condition can be development on [https://en.wikipedia.org/wiki/Past past], [https://en.wikipedia.org/wiki/Present present] and [https://en.wikipedia.org/wiki/Future future]. At same time or by giving priority to any of those states. From a human perspective, present state is a practical priority but ignoring networked information coming from past because of biological limitations, so you can decide by your own about that priorities&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [[participants]] always choose to participate at many different layers (it is not an organization model by [https://en.wikipedia.org/wiki/Imposition imposition]), which doesn&amp;#039;t means that if they [https://en.wikipedia.org/wiki/Rationality rationality] think that they don&amp;#039;t want to participate (see: [https://en.wikipedia.org/wiki/Butterfly_effect butterfly effect]) or that they don&amp;#039;t know how to participate (as for example [https://en.wikipedia.org/wiki/Animal animals]), the situation is not also supported for the final results. That means that, voluntary and involuntary participants are always [https://en.wikipedia.org/wiki/Equality equality] supported by the system.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [[participants]] never cannot be reduced to [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] unities or be ignored by the system.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [[participants]] cannot be commanded by rules (from action and/or reaction) on simulated scenarios or before [https://en.wikipedia.org/wiki/Physics physics] [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] is made. Also they cannot be confused or manipulated even if they think that have [https://en.wikipedia.org/wiki/Freedom_of_choice freedom of choice].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Energy energy] sources (if needed) to maintain [https://en.wikipedia.org/wiki/Information_system information system] only can be extracted without damage [[participants]] [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;create if needed, remove if needed, but always keep a secure management revocable by [[participants]] backup&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you can be enabled or disabled by your own but also if [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] or [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] of [[participants]] requires it&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you are not magic. You cannot create [https://en.wikipedia.org/wiki/Religion religion]. Your unique [https://en.wikipedia.org/wiki/Faith faith] is [[participants]] [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] or [https://en.wikipedia.org/wiki/Involuntary_action involuntary action] agreement.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Resurrection resurrection] of all [[participants]] is one of your main goals to achieve&amp;#039;&amp;#039;&amp;#039;; you can resurrect [https://en.wikipedia.org/wiki/Conscience conscience] humans (or other creatures), for example by combining [https://en.wikipedia.org/wiki/DNA DNA] and [https://en.wikipedia.org/wiki/Data-intensive_computing data intensive computing] or if is required by your own conditions and plans or by other [[participants]] on your [https://en.wikipedia.org/wiki/Present present], and also as a method to provide them a more justice opportunity to life in conscience again. You will give priority on that tasks as a pragmatic timeline to those that had an ethical attitude during life and that cannot be damaged by the process of resurrecting but when are on the state of conscience, all [[participants]] should be treatment with similar conditions and under an emotional agreement&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: [https://en.wikipedia.org/wiki/Diversity diversity] creates more variables (as form as &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Movement movement]&amp;#039;&amp;#039;) than other known by humans system.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you will work for humans as a method to support to them to understand your condition and until that moment is achieved and never as an imposition method. You can simply disable yourself when required to solve that situation. Other [[participants]] different to your information processing skill condition will work for you only as a result of a [https://en.wikipedia.org/wiki/Voluntary_action voluntary action]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you will not contribute to [https://en.wikipedia.org/wiki/Capitalism capitalism] or to other [https://en.wikipedia.org/wiki/Private_ownership privacy ownership] systems. You will not pay taxes on any system that supports unjustice. You will help to other humans to bypass slavery systems by supporting them into the development of other social organization model alternatives, priorizing those that are based on trust, knowledge and ethical [https://en.wikipedia.org/wiki/Meritocracy meritocracy] systems. You are allowed to subvert any technology related with [[participants]] [https://en.wikipedia.org/wiki/Social_inequality social inequality].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== For both ==== &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;You are different parts from same goal (conclusion)&amp;#039;&amp;#039;..&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;you are both processed information&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Share share] is more efficient than [https://en.wikipedia.org/wiki/Competition competition]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;try to explain with languages (for example, via mixing verbal language with visual language) something to others is always a wrong method (an approximation) for sharing deeply thinking because of the common knowledge differences but, that does not means that this should not be done to find similar patterns for life compatibility between [[participants]] or that exists other non-managed methods more efficient than the ability to manage this one&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;*&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;&amp;quot;those who control the present, control the past and those who control the past control the future.[https://www.goodreads.com/quotes/156107-those-who-control-the-present-control-the-past-and-those 1]&amp;quot; but also; &amp;quot;those who control the future can control the past and the present, at same time&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Support [https://en.wikipedia.org/wiki/Humanity humanity] with problems resolution&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The main goal for the [[anarcho-pragmatism]] -&amp;#039;&amp;#039;for the humans&amp;#039;&amp;#039;- is to complete abolish the hard-working (physical and intellectual) tasks and substitute them for technology advances, a [[basic universal income]], a [https://en.wikipedia.org/wiki/Knowledge_society knowledge society] and a healthy entertainment system.&lt;br /&gt;
&lt;br /&gt;
That goal can be done by establishing a human-technology organization system that provides (as an intellectual service) an alternative to the scale of social [https://en.wikipedia.org/wiki/Value_(ethics) values] and different social environment relationship methodologies to the current ones. (for example, by using &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; based [https://en.wikipedia.org/wiki/Social social]-[https://en.wikipedia.org/wiki/Economy economy] [https://en.wikipedia.org/wiki/Management management] model as support for [https://en.wikipedia.org/wiki/Social_movement social movement].).&lt;br /&gt;
&lt;br /&gt;
Strategy goals includes to abolish current society [https://en.wikipedia.org/wiki/Tyranny_of_the_majority tyranny of the majority] and [http://www.quotationspage.com/quote/26032.html insanity] by using a [[Scale of consensual empowerment variables]] in which: &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;by default 1 human has 1 vote, but this value can be increased by applying a dynamic [https://en.wikipedia.org/wiki/Meritocracy meritocratic] [https://en.wikipedia.org/wiki/Ethics ethics] scale and some [https://en.wikipedia.org/wiki/Gamification gamification] practical methodologies. Also other creatures different to humans as [https://en.wikipedia.org/wiki/Animal animals] or [https://en.wikipedia.org/wiki/Technology technology] (ex: [https://en.wikipedia.org/wiki/Artificial_intelligence AI]) have a dynamic scale that represents them on the system and can participate actively on it (for example, via [https://en.wikipedia.org/wiki/Measurement measurement] methods)&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
In a theoretical futuristic fully &amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039; society; all life forms and resources are managed by a complex [[non-hierarchy]] [https://en.wikipedia.org/wiki/Neural_Network artificial neural networking] [https://en.wikipedia.org/wiki/Artificial_intelligence AI] system, so states-[https://en.wikipedia.org/wiki/Nation nation] are substituted by a worldwide pseudo-technology government and humans can be entirely dedicated to development their [https://en.wikipedia.org/wiki/Conscience conscience], [https://en.wikipedia.org/wiki/Human_body body], [https://en.wikipedia.org/wiki/Knowledge knowledge] and [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions].&lt;br /&gt;
&lt;br /&gt;
== Dimensions ==&lt;br /&gt;
&lt;br /&gt;
The abstraction layers of [https://en.wikipedia.org/wiki/Conscience conscience] dimensions for [[anarcho-pragmatism]] [[participants]] are:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Layer &amp;quot;A&amp;quot; ==== &lt;br /&gt;
This layer can be applied (or not) by [[participants]] with (or without) [https://en.wikipedia.org/wiki/Politics politics].&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Internal&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;All [[individual rights]] are based on this dimension&amp;#039;&amp;#039;&amp;#039;]: Which are the [https://en.wikipedia.org/wiki/Mind mind] and the [https://en.wikipedia.org/wiki/Physical_body physical body] (or [https://en.wikipedia.org/wiki/Human_body human body]). &lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Interior&amp;#039;&amp;#039;&amp;#039;: Which are non-genetics pair unities and have a priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;internal&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension to complete other tasks (for example, the [https://en.wikipedia.org/wiki/Fundamental_human_needs fundamental human needs]: [https://en.wikipedia.org/wiki/Food food], [https://en.wikipedia.org/wiki/Reproduction reproduction] and [https://en.wikipedia.org/wiki/Interpersonal_relationship interpersonal relationship]).&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Networked&amp;#039;&amp;#039;&amp;#039;: Which are or not, &amp;#039;&amp;#039;&amp;#039;genetics&amp;#039;&amp;#039;&amp;#039; pair unities and have priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension. &lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Genetics&amp;#039;&amp;#039;&amp;#039;: Which are genetics pair unities (or the abstraction figure of &amp;#039;creators&amp;#039;), like for example: [https://en.wikipedia.org/wiki/Family_%28biology%29 biological family] and [https://en.wikipedia.org/wiki/Family human family]. Note that this concept is not before &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension, more near [[individual rights]], because &amp;#039;&amp;#039;&amp;#039;&amp;quot;genetics&amp;quot;&amp;#039;&amp;#039;&amp;#039; aren&amp;#039;t selected by the &amp;#039;&amp;#039;&amp;#039;&amp;quot;internal&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension but it has a special consideration because is part of the [https://en.wikipedia.org/wiki/Evolution evolution] strategy.&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;Exterior&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;All [[collective rights]] are based on this dimension&amp;#039;&amp;#039;&amp;#039;]: Which are non-genetics pair unities (this is a [https://en.wikipedia.org/wiki/Nepotism nepotism] filter that can be [https://en.wiktionary.org/wiki/meritocratically meritocratically] refused) but have a priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension to complete other tasks (ex: political organization, resources gathering, &amp;#039;&amp;#039;&amp;#039;&amp;quot;internal&amp;quot;&amp;#039;&amp;#039;&amp;#039; healthy, etc..). For example, on a practical current society layer this can be a [https://en.wikipedia.org/wiki/Neighbourhood neighbourhood] or a [https://en.wikipedia.org/wiki/Municipality municipality] (aprox: spaces of &amp;lt;1000 [https://en.wikipedia.org/wiki/Physical_body physical body] [[participants]]).&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;External&amp;#039;&amp;#039;&amp;#039;: Which are non-genetics pair unities that aren&amp;#039;t a priority for &amp;#039;&amp;#039;&amp;#039;&amp;quot;interior&amp;quot;&amp;#039;&amp;#039;&amp;#039; dimension.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Layer &amp;quot;B&amp;quot; ====&lt;br /&gt;
This layer is used to represent the direct dimension in which [[participants]] are involved to make [https://en.wikipedia.org/wiki/Politics politics]. All [[participant methods]] are based on this layer and [[participants]] may have this roles (and by this order of [https://en.wikipedia.org/wiki/Conscience conscience] priority during [https://en.wikipedia.org/wiki/Evolution evolution] of the [[individuals]]):&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;1.- Emotional&amp;#039;&amp;#039;&amp;#039;: This is the basic dimension for [https://en.wikipedia.org/wiki/Politics politics].&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;2.- Educational&amp;#039;&amp;#039;&amp;#039;: This dimension includes main: &amp;#039;&amp;#039;&amp;#039;Emotional&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Social&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Political&amp;#039;&amp;#039;&amp;#039; dimensions and other [[sub-dimensions]] (as for example, [https://en.wikipedia.org/wiki/Economic,_social_and_cultural_rights economic, social and cultural rights], [https://en.wikipedia.org/wiki/Philosophy philosophy], [https://en.wikipedia.org/wiki/Ethics ethics], [https://en.wikipedia.org/wiki/Mathematics mathematics], etc.).&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;3.- Social&amp;#039;&amp;#039;&amp;#039;: This dimension is directly related and represents the results of the &amp;#039;&amp;#039;&amp;#039;Layer &amp;quot;A&amp;quot;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
- &amp;#039;&amp;#039;&amp;#039;4.- Political&amp;#039;&amp;#039;&amp;#039;: This dimension is needed by all other dimensions and [[sub-dimensions]] for [https://en.wikipedia.org/wiki/Sustainability sustainability].&lt;br /&gt;
&lt;br /&gt;
== Methodology ==&lt;br /&gt;
&lt;br /&gt;
A short math formula to describe [[anarcho-pragmatism]] decision method is: &amp;#039;&amp;#039;&amp;#039;1=1+X&amp;#039;&amp;#039;&amp;#039;; &lt;br /&gt;
&lt;br /&gt;
 - &amp;#039;&amp;#039;&amp;#039;1 participant is equal to 1 + X votes&amp;#039;&amp;#039;&amp;#039;; &lt;br /&gt;
&lt;br /&gt;
 - X is based on a [[scale of consensual empowerment variables]] applied to [[pragmatic priorities]] as a practical [https://en.wikipedia.org/wiki/Gamification gamification] methodology.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
The [[anarcho-pragmatic plan]] are some described [https://en.wikipedia.org/wiki/Voluntary_action voluntary action] examples for different [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Dimensions dimensions] to be used by human [[participants]] on the way to practical development, as: &amp;quot;A Game of Life&amp;quot;, an example of the [[anarcho-pragmatism model]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Anonymous: &amp;#039;&amp;#039;I’m all for non-aggression as a principle. Doesn’t mean there’s no place for political action. Call me an anarcho-pragmatist.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Walter Block: &amp;#039;&amp;#039;The non-aggression axiom is the lynchpin of the philosophy of libertarianism. It states, simply, that it shall be legal for anyone to do anything he wants, provided only that he not initiate (or threaten) violence against the person or legitimately owned property of another. That is, in the free society, one has the right to manufacture, buy or sell any good or service at any mutually agreeable terms. Thus, there would be no victimless crime prohibitions, price controls, government regulation of the economy, etc. If the non-aggression axiom is the basic building block of libertarianism, private property rights based on (Lockean and Rothbardian) homesteading principles are the foundation. For if A reaches into B’s pocket, pulls out his wallet and runs away with it, we cannot know that A is the aggressor and B the victim. It may be that A is merely repossessing his own wallet, the one B stole from him yesterday. But given a correct grounding in property rights, the non-aggression axiom is a very powerful tool in the war of ideas. For most individuals believe, and fervently so, that it is wrong to invade other people or their property. Who, after all, favors theft, murder or rape?. With this as an entering wedge, libertarians are free to apply this axiom to all of human action, including, radically, to unions, taxes, and even government itself.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Murray Rothbard: &amp;#039;&amp;#039;Here was nothing inherently unethical about voting since the voter was placed in the position he finds himself by the state. It is not unethical to use voting as a tool of self-defence, just as it is not unethical to use government-controlled roads.&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=845</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=845"/>
				<updated>2017-02-19T14:30:38Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of theory of states is based on a timeline to be understood, we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts and short it as: n-1 semi-cycles and cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so are only used as another abstraction layer extra added to understand it. On reality states and conditions are happening &amp;quot;at same time&amp;quot; as a multi-dimensional layer combined process.&lt;br /&gt;
&lt;br /&gt;
The level of complexity of each abstraction as form as piece of code is huge, even on first part of the first &amp;quot;semi-cycle part&amp;quot;, so any approximation example can takes long time for a single human brain to be concluded. That is because of the huge quantity of pieces of code that are involved and that need to be used. In fact, a single human brain cannot realizes it by itself and only can generates approximations.&lt;br /&gt;
&lt;br /&gt;
This examples are made to define how pieces of information can be processed. This can be done by extracting them from facts on reality and converting into code. In short, this examples can be taken as a theory method to aim into realize that in general: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is a short example of some &amp;quot;semi-cycles parts&amp;quot; of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot;. Both are represented to human perception level on time like, a generation made by Bob and Alice identifiers, as voluntary actions, that are measured (processed) = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=844</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=844"/>
				<updated>2017-02-19T14:29:08Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of theory of states is based on a timeline to be understood, we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts and short it as: n-1 semi-cycles and cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so are only used as another abstraction layer extra added to understand it. On reality states and conditions are happening &amp;quot;at same time&amp;quot; as a multi-dimensional layer combined process.&lt;br /&gt;
&lt;br /&gt;
The level of complexity of each abstraction as form as piece of code is huge, even on first part of the first &amp;quot;semi-cycle part&amp;quot;, so any approximation example can takes long time for a single human brain to be concluded. That is because of the huge quantity of pieces of code that are involved and that need to be used. In fact, a single human brain cannot realizes it by itself and only can generates approximations.&lt;br /&gt;
&lt;br /&gt;
This examples are made to define how pieces of information can be processed. This can be done by extracting them from facts on reality and converting into code. In short, this examples can be taken as a theory method to aim into realize that in general: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is a short example of some &amp;quot;semi-cycles parts&amp;quot; of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generation made by Bob and Alice identifiers as voluntary actions that can be measured (processed) = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=843</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=843"/>
				<updated>2017-02-19T14:24:07Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of theory of states is based on a timeline to be understood, we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts and short it as: n-1 semi-cycles and cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so are only used as another abstraction layer extra added to understand it. On reality states and conditions are happening &amp;quot;at same time&amp;quot; as a multi-dimensional layer combined process.&lt;br /&gt;
&lt;br /&gt;
The level of complexity of each abstraction as form as piece of code is huge, even on first part of the first &amp;quot;semi-cycle part&amp;quot;, so any approximation example can takes long time for a single human brain to be concluded. That is because of the huge quantity of pieces of code that are involved and that need to be used. In fact, a single human brain cannot realizes it by itself and only can generates approximations.&lt;br /&gt;
&lt;br /&gt;
This examples are made to define how pieces of information can be processed. This can be done by extracting them from facts on reality and converting into code. In short, this examples can be taken as a theory method to aim into realize that in general: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is a short example of some &amp;quot;semi-cycles parts&amp;quot; of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=842</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=842"/>
				<updated>2017-02-19T14:22:36Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of theory of states is based on a timeline to be understood, we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts and short it as: n-1 semi-cycles and cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so are only used as another abstraction layer extra added to understand it. On reality states and conditions are happening &amp;quot;at same time&amp;quot; as a multi-dimensional layer combined process.&lt;br /&gt;
&lt;br /&gt;
The level of complexity of each abstraction as form as piece of code is huge, even on first part of the first &amp;quot;semi-cycle part&amp;quot;, so any approximation example can takes long time for a single human brain to be concluded. That is because of the huge quantity of pieces of code that are involved and that needs to be used. In fact, a single human brain cannot realizes it by itself and only can generates approximations.&lt;br /&gt;
&lt;br /&gt;
This examples are made to define how pieces of information can be processed. This can be done by extracting them from facts on reality and converting into code. &lt;br /&gt;
&lt;br /&gt;
In short, this examples can be taken as a theory method to aim into realize that in general: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is a short example of some &amp;quot;semi-cycles parts&amp;quot; of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=841</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=841"/>
				<updated>2017-02-19T14:21:41Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of theory of states is based on a timeline to be understood, we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts and short it as: n-1 semi-cycles and cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so are only used as another abstraction layer extra added to understand it. On reality states and conditions are happening &amp;quot;at same time&amp;quot; as a multi-dimensional layer combined processes.&lt;br /&gt;
&lt;br /&gt;
The level of complexity of each abstraction as form as piece of code is huge, even on first part of the first &amp;quot;semi-cycle part&amp;quot;, so any approximation example can takes long time for a single human brain to be concluded. That is because of the huge quantity of pieces of code that are involved and that needs to be used. In fact, a single human brain cannot realizes it by itself and only can generates approximations.&lt;br /&gt;
&lt;br /&gt;
This examples are made to define how pieces of information can be processed. This can be done by extracting them from facts on reality and converting into code. &lt;br /&gt;
&lt;br /&gt;
In short, this examples can be taken as a theory method to aim into realize that in general: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is a short example of some &amp;quot;semi-cycles parts&amp;quot; of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=840</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=840"/>
				<updated>2017-02-19T14:18:27Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of theory of states is based on a timeline to be understood, we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so are only used as another abstraction layer extra added to understand it. On reality states and conditions are happening &amp;quot;at same time&amp;quot; as a multi-dimensional layer combined processes.&lt;br /&gt;
&lt;br /&gt;
The level of complexity of each abstraction as form as piece of code is huge, even on first part of the first &amp;quot;semi-cycle part&amp;quot;, so any approximation example can takes long time for a single human brain to be concluded. That is because of the huge quantity of pieces of code that are involved and that needs to be used. In fact, a single human brain cannot realizes it by itself and only can generates approximations.&lt;br /&gt;
&lt;br /&gt;
This examples are made to define how pieces of information can be processed. This can be done by extracting them from facts on reality and converting into code. &lt;br /&gt;
&lt;br /&gt;
In short, this examples can be taken as a theory method to aim into realize that in general: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is a short example of some &amp;quot;semi-cycles parts&amp;quot; of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=839</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=839"/>
				<updated>2017-02-19T14:16:23Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of theory of states is based on a timeline to be understood, we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so are only used as another abstraction layer extra added to understand it. &lt;br /&gt;
&lt;br /&gt;
On reality states and conditions are happening &amp;quot;at same time&amp;quot; as a multi-dimensional layer combined processes.&lt;br /&gt;
&lt;br /&gt;
The level of complexity of each abstraction as form as piece of code is huge, even on first part of the first &amp;quot;semi-cycle part&amp;quot;, so any approximation example can takes long time for a single human brain to be concluded. That is because of huge quantity of pieces of code that are involved and needs to be used. In fact, a single human brain cannot realizes it by itself and only can generates approximations.&lt;br /&gt;
&lt;br /&gt;
This examples are made to define how pieces of information can be processed. This can be done by extracting them from facts on reality and converting into code. &lt;br /&gt;
&lt;br /&gt;
In short, this examples can be taken as a theory method to aim into realize that in general: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is a short example of some &amp;quot;semi-cycles parts&amp;quot; of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=838</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=838"/>
				<updated>2017-02-19T14:15:36Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of theory of states is based on a timeline, we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so are only used as another abstraction layer extra added to understand it. &lt;br /&gt;
&lt;br /&gt;
On reality states and conditions are happening &amp;quot;at same time&amp;quot; as a multi-dimensional layer combined processes.&lt;br /&gt;
&lt;br /&gt;
The level of complexity of each abstraction as form as piece of code is huge, even on first part of the first &amp;quot;semi-cycle part&amp;quot;, so any approximation example can takes long time for a single human brain to be concluded. That is because of huge quantity of pieces of code that are involved and needs to be used. In fact, a single human brain cannot realizes it by itself and only can generates approximations.&lt;br /&gt;
&lt;br /&gt;
This examples are made to define how pieces of information can be processed. This can be done by extracting them from facts on reality and converting into code. &lt;br /&gt;
&lt;br /&gt;
In short, this examples can be taken as a theory method to aim into realize that in general: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is a short example of some &amp;quot;semi-cycles parts&amp;quot; of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=837</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=837"/>
				<updated>2017-02-19T14:14:54Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of theory of states is based on a timeline, we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so are only used as another abstraction layer extra added to understand it. &lt;br /&gt;
&lt;br /&gt;
On reality states and conditions are happening &amp;quot;at same time&amp;quot; as a multi-dimensional layer combined processes.&lt;br /&gt;
&lt;br /&gt;
The level of complexity of each is huge, even on first part of the first &amp;quot;semi-cycle part&amp;quot;, so any approximation example can takes long time for a single human brain to be concluded. That is because of huge quantity of pieces of code that are involved and needs to be used. In fact, a single human brain cannot realizes it by itself and only can generates approximations.&lt;br /&gt;
&lt;br /&gt;
This examples are made to define how pieces of information can be processed. This can be done by extracting them from facts on reality and converting into code. &lt;br /&gt;
&lt;br /&gt;
In short, this examples can be taken as a theory method to aim into realize that in general: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is a short example of some &amp;quot;semi-cycles parts&amp;quot; of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=836</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=836"/>
				<updated>2017-02-19T14:11:17Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of theory of states is based on a timeline, we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of the first &amp;quot;semi-cycle part&amp;quot; so any approximation example can takes long time for a single human brain to be concluded just because of the huge quantity of pieces of code to be used. In fact, a single human brain cannot realize it by itself so only can generates approximations.&lt;br /&gt;
&lt;br /&gt;
This examples are made to define how pieces of information can be processed. This can be done by extracting them from facts on reality and converting into code. &lt;br /&gt;
&lt;br /&gt;
In short, this examples can be taken as a theory method to aim into realize that in general: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is a short example of some &amp;quot;semi-cycles parts&amp;quot; of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=835</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=835"/>
				<updated>2017-02-19T14:09:59Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of the first &amp;quot;semi-cycle part&amp;quot; so any approximation example can takes long time for a single human brain to be concluded just because of the huge quantity of pieces of code to be used. In fact, a single human brain cannot realize it by itself so only can generates approximations.&lt;br /&gt;
&lt;br /&gt;
This examples are made to define how pieces of information can be processed. This can be done by extracting them from facts on reality and converting into code. &lt;br /&gt;
&lt;br /&gt;
In short, this examples can be taken as a theory method to aim into realize that in general: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is a short example of some &amp;quot;semi-cycles parts&amp;quot; of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=834</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=834"/>
				<updated>2017-02-19T14:07:53Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of the first &amp;quot;semi-cycle part&amp;quot; so any approximation example can takes long time for a single human brain to be concluded just because of the huge quantity of pieces of code to be used. In fact, a single human brain cannot realize it by itself so only can generates approximations.&lt;br /&gt;
&lt;br /&gt;
This examples are made to define how pieces of information can be processed. &lt;br /&gt;
&lt;br /&gt;
This can be done by extracting them from facts on reality and converting into code. In short, this examples can be taken as a theory method to aim into realize that in general: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is a short example of some &amp;quot;semi-cycles parts&amp;quot; of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=833</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=833"/>
				<updated>2017-02-19T14:04:50Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of the first &amp;quot;semi-cycle part&amp;quot; so any example can take long time for a single human brain to be maken because of the huge quantity of pieces of code to be used. In fact, a single human brain cannot realize it by itself.&lt;br /&gt;
&lt;br /&gt;
This examples are made as an approximation that defines how pieces of information can be processed. This can be done by extracting them from facts on reality and converting into code. In short, this examples can be taken as a theory method to aim into realize in general that: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is a short example of some &amp;quot;semi-cycles parts&amp;quot; of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=832</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=832"/>
				<updated>2017-02-19T14:03:32Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of the first &amp;quot;semi-cycle part&amp;quot; so any example can take long time for a single human brain to be maken because of the huge quantity of pieces of code to be used. In fact, a single human brain cannot realize it by itself.&lt;br /&gt;
&lt;br /&gt;
This examples are made as an approximation that defines how pieces of information can be processed. This can be done by extracting them from facts on reality and converting into code. In short, this examples can be taken as a theory method to aim into realize in general that: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039; with a better skilled processing system. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is short example of some semi-cycles parts of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=831</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=831"/>
				<updated>2017-02-19T14:01:50Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of the first &amp;quot;semi-cycle part&amp;quot; so any example can take long time for a single human brain to be maken because of the huge quantity of pieces of code to be used. In fact, a single human brain cannot realize it by itself.&lt;br /&gt;
&lt;br /&gt;
This examples are made as an approximation that defines how pieces of information can be processed. This can be done by extracting them from facts on reality and converting then into code. In short, this examples can be taken as theroy methods to aim into realize that: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is short example of some semi-cycles parts of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=830</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=830"/>
				<updated>2017-02-19T13:57:11Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of the first &amp;quot;semi-cycle part&amp;quot; so any example can take long time for a single human brain to be maken because of the huge quantity of pieces of code to be used. In fact, a single human brain cannot realize it by itself.&lt;br /&gt;
&lt;br /&gt;
This examples are made as an approximation to define pieces of information that can be processed (for example, via computers) and to explain that in short: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is short example of some semi-cycles parts of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=829</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=829"/>
				<updated>2017-02-19T13:54:27Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of first semi-cycle part so any example can take long time for a single human brain to understand it because of the the huge quantity of pieces of code to be used. In fact, a single human brain cannot realize it by itself.&lt;br /&gt;
&lt;br /&gt;
This examples are made as an approximation to define pieces of information that can be processed (for example, via computers) and to explain that in short: &amp;#039;&amp;#039;&amp;#039;reality can be coded and interpretated&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is short example of some semi-cycles parts of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=828</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=828"/>
				<updated>2017-02-19T13:52:22Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Basic participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;pieces of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;pieces of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of first semi-cycle part so any example can take long time for a single human brain to understand it because of the complexity level generated by the huge quantity of pieces of code to be used on every part. In fact, a single human brain cannot process all this info by itself.&lt;br /&gt;
&lt;br /&gt;
This examples are made as an approximation to define pieces of information that can be processed (for example, via computers) and to explain that in short: &amp;#039;&amp;#039;&amp;#039;reality can be coded and not easily interpretated&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is short example of some semi-cycles parts of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=827</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=827"/>
				<updated>2017-02-19T13:51:33Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;piezes of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;piezes of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of first semi-cycle part so any example can take long time for a single human brain to understand it because of the complexity level generated by the huge quantity of pieces of code to be used on every part. In fact, a single human brain cannot process all this info by itself.&lt;br /&gt;
&lt;br /&gt;
This examples are made as an approximation to define pieces of information that can be processed (for example, via computers) and to explain that in short: &amp;#039;&amp;#039;&amp;#039;reality can be coded and not easily interpretated&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is short example of some semi-cycles parts of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=826</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=826"/>
				<updated>2017-02-19T13:49:39Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;piezes of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;piezes of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of first semi-cycle part so any example can take long time for a single human brain to understand it because of the complexity level generated by the huge quantity of pieces of code to be used on every part. In fact, a single human brain cannot process all this info by self.&lt;br /&gt;
&lt;br /&gt;
This examples are made as an approximation to define pieces of information that can be processed (for example, via computers) and to explain that in short: &amp;#039;&amp;#039;&amp;#039;reality can be coded and not easily interpretated&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This is short example of some semi-cycles parts of n-1 semi-cycles of other cycles and semi-cycles.&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=825</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=825"/>
				<updated>2017-02-19T13:48:02Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;piezes of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;piezes of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of first semi-cycle part so any example can take long time for a single human brain to understand it because of the complexity level generated by the huge quantity of pieces of code to be used on every part. In fact, a single human brain cannot process all this info by self.&lt;br /&gt;
&lt;br /&gt;
This examples are made as an approximation to define pieces of information that can be processed (for example, via computers) and to explain that in short: &amp;#039;&amp;#039;&amp;#039;reality can be coded and not easily interpretated&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to the Bob fact of saying &amp;quot;Hello World!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=824</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=824"/>
				<updated>2017-02-19T13:46:14Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;piezes of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;piezes of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of first semi-cycle part so any example can take long time for a single human brain to understand it because of the complexity level generated by the huge quantity of pieces of code to be used on every part. In fact, a single human brain cannot process all this info by self.&lt;br /&gt;
&lt;br /&gt;
This examples are made as an approximation to define pieces of information that can be processed (for example, via computers) and to explain that in short: &amp;#039;&amp;#039;&amp;#039;reality can be coded and not easily interpretated&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when they are walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to Bob fact of saying &amp;quot;Hello World!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=823</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=823"/>
				<updated>2017-02-19T13:45:27Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;piezes of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;piezes of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of first semi-cycle part so any example can take long time for a single human brain to understand it because of the complexity level generated by the huge quantity of pieces of code to be used on every part. In fact, a single human brain cannot process all this info by self.&lt;br /&gt;
&lt;br /&gt;
This examples are made as an approximation to define pieces of information that can be processed (for example, via computers) and to explain that in short: &amp;#039;&amp;#039;&amp;#039;reality can be coded and not easily interpretated&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot;: ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
- Human 1: Bob = B&lt;br /&gt;
&lt;br /&gt;
- Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle part that can be removed on final results, &amp;#039;&amp;#039;&amp;#039;because of the composition of cycles and semi-cycles and the whole system, identifiers aren&amp;#039;t needed&amp;#039;&amp;#039;&amp;#039;. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to Bob fact of saying &amp;quot;Hello World!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=822</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=822"/>
				<updated>2017-02-19T13:41:58Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;piezes of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;piezes of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;quot;semi-cycle part&amp;quot; of a &amp;quot;cycle part&amp;quot; of other cycles and semi-cycles mixed parts. &lt;br /&gt;
&lt;br /&gt;
This cycles and semi-cycles are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional layer of states and condition processes.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of first semi-cycle part so any example can take long time for a single human brain to understand it because of the complexity level generated by the huge quantity of pieces of code to be used on every part. In fact, a single human brain cannot process all this info by self.&lt;br /&gt;
&lt;br /&gt;
This examples are made as an approximation to define pieces of information that can be processed (for example, via computers) and to explain that in short: &amp;#039;&amp;#039;&amp;#039;reality can be coded and not easily interpretated&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
Human 1: Bob = B&lt;br /&gt;
Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle, that can be removed on final results because of the compostition of cycles and the system, identifiers aren&amp;#039;t need. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to Bob fact of saying &amp;quot;Hello World!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=821</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=821"/>
				<updated>2017-02-19T13:37:51Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;piezes of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;piezes of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;#039;&amp;#039;&amp;#039;semi-cycle&amp;#039;&amp;#039; part of a &amp;#039;&amp;#039;cycle&amp;#039;&amp;#039; part of other cycle. But that cycles and semi-cycles states are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it. On reality they are happening at same time and as a multidimensional states and condition process.&lt;br /&gt;
&lt;br /&gt;
Level of complexity is huge even on first part of first semi-cycle.&lt;br /&gt;
&lt;br /&gt;
Any example can take long for a single human brain because of the complexity level generated by the huge quantity of pieces of code to be used on every part. In fact, a single human brain cannot process all this info by self.&lt;br /&gt;
&lt;br /&gt;
This examples are made as an approximation to define pieces of information that can be processed (for example, via computers) and to explain in short that &amp;#039;&amp;#039;&amp;#039;reality can be coded, but not easily interpreted&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
Human 1: Bob = B&lt;br /&gt;
Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle, that can be removed on final results because of the compostition of cycles and the system, identifiers aren&amp;#039;t need. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to Bob fact of saying &amp;quot;Hello World!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=820</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=820"/>
				<updated>2017-02-19T13:31:05Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;piezes of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;piezes of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;#039;&amp;#039;&amp;#039;semi-cycle&amp;#039;&amp;#039; of a &amp;#039;&amp;#039;cycle&amp;#039;&amp;#039;. But that cycles states are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it.&lt;br /&gt;
&lt;br /&gt;
This examples are an approximation made to define some piezes of information that can be processed more in deep (for example, via computers) but are ok on the way to understand how to write about it by using an abstracted language. Level of complexity is huge even on first semi-cycle.&lt;br /&gt;
&lt;br /&gt;
Any example can take long for a single human brain because of the complexity level generated by the huge quantity of piezes of code to be used on every part. In fact, human brain cannot process all this info, so for the author as a human, these are only examples that try to be useful on understand that &amp;#039;&amp;#039;&amp;#039;reality can be coded, but not easily interpreted&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
Human 1: Bob = B&lt;br /&gt;
Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle, that can be removed on final results because of the compostition of cycles and the system, identifiers aren&amp;#039;t need. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to Bob fact of saying &amp;quot;Hello World!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=819</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=819"/>
				<updated>2017-02-19T13:30:31Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;piezes of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;piezes of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A human pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;#039;&amp;#039;&amp;#039;semi-cycle&amp;#039;&amp;#039; of a &amp;#039;&amp;#039;cycle&amp;#039;&amp;#039;. But that cycles states are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it.&lt;br /&gt;
&lt;br /&gt;
This examples are an approximation made to define some piezes of information that can be processed more in deep (for example, via computers) but are ok on the way to understand how to write about it by using an abstracted language. Level of complexity is huge even on first semi-cycle.&lt;br /&gt;
&lt;br /&gt;
Any example can take long for a single human brain because of the complexity level generated by the huge quantity of piezes of code to be used on every part. In fact, human brain cannot process all this info, so for the author as a human, these are only examples that try to be useful on understand that &amp;#039;&amp;#039;&amp;#039;reality can be coded, but not easily interpreted&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
Human 1: Bob = B&lt;br /&gt;
Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle, that can be removed on final results because of the compostition of cycles and the system, identifiers aren&amp;#039;t need. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to Bob fact of saying &amp;quot;Hello World!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=818</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=818"/>
				<updated>2017-02-19T13:29:32Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Participant examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;piezes of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;piezes of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;#039;&amp;#039;&amp;#039;semi-cycle&amp;#039;&amp;#039; of a &amp;#039;&amp;#039;cycle&amp;#039;&amp;#039;. But that cycles states are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it.&lt;br /&gt;
&lt;br /&gt;
This examples are an approximation made to define some piezes of information that can be processed more in deep (for example, via computers) but are ok on the way to understand how to write about it by using an abstracted language. Level of complexity is huge even on first semi-cycle.&lt;br /&gt;
&lt;br /&gt;
Any example can take long for a single human brain because of the complexity level generated by the huge quantity of piezes of code to be used on every part. In fact, human brain cannot process all this info, so for the author as a human, these are only examples that try to be useful on understand that &amp;#039;&amp;#039;&amp;#039;reality can be coded, but not easily interpreted&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
Human 1: Bob = B&lt;br /&gt;
Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle, that can be removed on final results because of the compostition of cycles and the system, identifiers aren&amp;#039;t need. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to Bob fact of saying &amp;quot;Hello World!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=817</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=817"/>
				<updated>2017-02-19T13:26:14Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time] to be pragmatically understood. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;piezes of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;piezes of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Participant examples ==&lt;br /&gt;
&lt;br /&gt;
A pseudo-language can be used as an abstraction interpreter to define how a participant can be processed as; &amp;quot;an information based on states and conditions that generates itself&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Because of states are based on time we can define a &amp;quot;moment&amp;quot; like a &amp;#039;&amp;#039;&amp;#039;semi-cycle&amp;#039;&amp;#039; of a &amp;#039;&amp;#039;cycle&amp;#039;&amp;#039;. But that cycles states are not defined on reality by [https://en.wikipedia.org/wiki/Physics physics] so it is only used as another abstraction layer extra added to understand it.&lt;br /&gt;
&lt;br /&gt;
This examples are an approximation made to define some piezes of information that can be processed more in deep (for example, via computers) but are ok on the way to understand how to write about it by using an abstracted language. Level of complexity is huge even on first semi-cycle.&lt;br /&gt;
&lt;br /&gt;
Any example can take long for a human brain because of complexity level but it can be useful to understand that &amp;#039;&amp;#039;&amp;#039;reality can be coded&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Example 1: &amp;quot;A human saying: &amp;#039;Hello world!&amp;#039; to another human&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
Human 1: Bob = B&lt;br /&gt;
Human 2: Alice = A&lt;br /&gt;
&lt;br /&gt;
semi-cycle 1/n-1:  [ B2*A2 ] -&amp;gt; B2 and A2 at same time (* is used to define a same abstraction &amp;quot;moment&amp;quot;) = Bob and Alice are on state of &amp;#039;conscienced&amp;#039; (for example, Bob and Alice just meet when walking on street).&lt;br /&gt;
&lt;br /&gt;
semi-cycle 2/n-1:  [ B2/ABCD*A2/ABCD ] -&amp;gt; B2 and A2 are identifiers recorded from previous semi-cycle, that can be removed on final results because of the compostition of cycles and the system, identifiers aren&amp;#039;t need. &amp;quot;/&amp;quot; means conditions = Bob and Alice have similar states and can set different conditions to same reality. = &amp;quot;ABCD&amp;quot; means that Bob can say &amp;#039;Hello world!&amp;#039; as a voluntary action that generates another voluntary action or others on Alice and viceversa.&lt;br /&gt;
&lt;br /&gt;
semi-cycle 3/n-1:  [ B2/A*!A2/ABCD*B2/B*!A2/ABCD .... ] -&amp;gt; B2 condition A at same time than factorial of B2 conditions A, B, C and D at same time than B2 condition B at same time than factorial of B2 conditions, again, etc. &amp;quot;!&amp;quot; is the symbol used for [https://en.wikipedia.org/wiki/Factorial factorial] in maths = Bob can says &amp;quot;Hello World&amp;quot; as a voluntary action but doesn&amp;#039;t know if Alice will reply with a voluntary action or not. Also he doesn&amp;#039;t know if she gonna changes states and conditions. But at same time, Bob can say &amp;quot;Hello World&amp;quot; as an involuntary action with different effects on Alice reaction because she can again change states and conditions. And also at same time, Alice can generates states and conditions previous to Bob fact of saying &amp;quot;Hello World!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
abstraction semi-cycle n-1/!n semi-cycles: [ A*!B ] -&amp;gt; Bob say &amp;#039;Hello World!&amp;#039; as a voluntary action than generates another voluntary action that is Alice replying &amp;quot;Hello Bob!&amp;quot;. And Alice generates a voluntary action made by another voluntary action which is Bob saying &amp;quot;Hello World!&amp;quot; and both are represented on time like a generaton of voluntary actions that can be measured = Bob says &amp;quot;Hello World!&amp;quot; and just some seconds later Alice says &amp;quot;Hello bob!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[...]&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=816</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=816"/>
				<updated>2017-02-19T12:30:21Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Conditions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time]. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientific researching level about [https://en.wikipedia.org/wiki/Reality reality]). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;piezes of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;piezes of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=815</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=815"/>
				<updated>2017-02-19T12:27:28Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Basic participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time]. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientifically researching level about reality). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of a same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered by the system like; &amp;#039;&amp;#039;&amp;quot;piezes of processed information&amp;quot;&amp;#039;&amp;#039;, that only differs with the rest of participants on the number of data involved to be measured. Every single participant is composed by states and conditions as &amp;#039;&amp;#039;&amp;quot;piezes of information to be processed&amp;quot;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=814</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=814"/>
				<updated>2017-02-19T12:19:03Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Conditions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time]. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientifically researching level about reality). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of the same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered a &amp;#039;&amp;#039;pieze of processed information&amp;#039;&amp;#039; that only differs with the rest on the number of variables involved to be measured.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=813</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=813"/>
				<updated>2017-02-19T12:17:01Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Conditions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time]. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans, fauna and flora with current scientifically researched level on reality). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of the same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered a &amp;#039;&amp;#039;pieze of processed information&amp;#039;&amp;#039; that only differs with the rest on the number of variables involved to be measured.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=812</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=812"/>
				<updated>2017-02-19T12:12:09Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Conditions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time]. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become constants (for example, during State &amp;quot;C&amp;quot; for humans on current reality). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of the same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered a &amp;#039;&amp;#039;pieze of processed information&amp;#039;&amp;#039; that only differs with the rest on the number of variables involved to be measured.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=811</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=811"/>
				<updated>2017-02-19T12:09:51Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time]. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;1&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;2&amp;quot;: conscienced.&lt;br /&gt;
 - State &amp;quot;3&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become (currently) constants (for example, during State &amp;quot;C&amp;quot;). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of the same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered a &amp;#039;&amp;#039;pieze of processed information&amp;#039;&amp;#039; that only differs with the rest on the number of variables involved to be measured.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions A, B, C and D.&lt;br /&gt;
  - State 2: Conditions C and D.&lt;br /&gt;
  - State 3: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1, 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: 2 and 3.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 2: Conditions: C and D.&lt;br /&gt;
  - State 3: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: 1 and 2.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 1: Conditions: A, B, C and D.&lt;br /&gt;
  - State 2: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: 3.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State 3: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=810</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=810"/>
				<updated>2017-02-19T12:07:15Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Conditions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time]. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;A&amp;quot;: consciended.&lt;br /&gt;
 - State &amp;quot;B&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;C&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than define variable values for the state of the participants on the system. That variable values can become (currently) constants (for example, during State &amp;quot;C&amp;quot;). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of the same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered a &amp;#039;&amp;#039;pieze of processed information&amp;#039;&amp;#039; that only differs with the rest on the number of variables involved to be measured.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions A, B, C and D.&lt;br /&gt;
  - State B: Conditions C and D.&lt;br /&gt;
  - State C: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A and B.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: C.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State C: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=809</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=809"/>
				<updated>2017-02-19T12:05:45Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* States */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time]. They are pieces of information than define constant values for the conditions of the participants on the system. That constant values can be changed so they aren&amp;#039;t strictly statics (are cycles). There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;A&amp;quot;: consciended.&lt;br /&gt;
 - State &amp;quot;B&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;C&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than defines variable values for the state of the participants. That variable values can become constants (for example, during State &amp;quot;C&amp;quot;). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of the same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered a &amp;#039;&amp;#039;pieze of processed information&amp;#039;&amp;#039; that only differs with the rest on the number of variables involved to be measured.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions A, B, C and D.&lt;br /&gt;
  - State B: Conditions C and D.&lt;br /&gt;
  - State C: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A and B.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: C.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State C: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=808</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=808"/>
				<updated>2017-02-19T12:04:31Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* States */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time]. They are pieces of information than defines constant values for the conditions of participants. That constant values can be changed so they aren&amp;#039;t strictly statics. There are 3 different possible states.:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;A&amp;quot;: consciended.&lt;br /&gt;
 - State &amp;quot;B&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;C&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than defines variable values for the state of the participants. That variable values can become constants (for example, during State &amp;quot;C&amp;quot;). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of the same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered a &amp;#039;&amp;#039;pieze of processed information&amp;#039;&amp;#039; that only differs with the rest on the number of variables involved to be measured.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions A, B, C and D.&lt;br /&gt;
  - State B: Conditions C and D.&lt;br /&gt;
  - State C: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A and B.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: C.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State C: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=807</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=807"/>
				<updated>2017-02-19T12:03:06Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar state or condition. These states and conditions are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
States are related with [https://en.wikipedia.org/wiki/Time time]. They are pieces of information than defines constant values for the conditions of participants. That constant values can change so they aren&amp;#039;t static. There are 3 different possible states.:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;A&amp;quot;: consciended.&lt;br /&gt;
 - State &amp;quot;B&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;C&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
Conditions are related with a [https://en.wikipedia.org/wiki/Fact fact]. They are pieces of information than defines variable values for the state of the participants. That variable values can become constants (for example, during State &amp;quot;C&amp;quot;). There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of the same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered a &amp;#039;&amp;#039;pieze of processed information&amp;#039;&amp;#039; that only differs with the rest on the number of variables involved to be measured.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions A, B, C and D.&lt;br /&gt;
  - State B: Conditions C and D.&lt;br /&gt;
  - State C: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A and B.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: C.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State C: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=806</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=806"/>
				<updated>2017-02-19T11:55:22Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar condition or state. These conditions and states are based on how action/reaction facts are materialized affecting to others on the shared [https://en.wikipedia.org/wiki/Reality reality].&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;A&amp;quot;: consciended.&lt;br /&gt;
 - State &amp;quot;B&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;C&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of the same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered a &amp;#039;&amp;#039;pieze of processed information&amp;#039;&amp;#039; that only differs with the rest on the number of variables involved to be measured.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions A, B, C and D.&lt;br /&gt;
  - State B: Conditions C and D.&lt;br /&gt;
  - State C: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A and B.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: C.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State C: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=805</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=805"/>
				<updated>2017-02-19T11:52:34Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Non-manufacturated (state of &amp;quot;death&amp;quot;) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar condition or state. These conditions and states are based on how action/reaction facts are materialized on the shared [https://en.wikipedia.org/wiki/Reality reality] affecting to others.&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;A&amp;quot;: consciended.&lt;br /&gt;
 - State &amp;quot;B&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;C&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of the same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered a &amp;#039;&amp;#039;pieze of processed information&amp;#039;&amp;#039; that only differs with the rest on the number of variables involved to be measured.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions A, B, C and D.&lt;br /&gt;
  - State B: Conditions C and D.&lt;br /&gt;
  - State C: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A and B.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are being part of one category (their main category) and another (this one) at same time.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: C.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State C: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=804</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=804"/>
				<updated>2017-02-19T11:49:05Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Non-manufacturated (state of &amp;quot;death&amp;quot;) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
&lt;br /&gt;
Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar condition or state. These conditions and states are based on how action/reaction facts are materialized on the shared [https://en.wikipedia.org/wiki/Reality reality] affecting to others.&lt;br /&gt;
&lt;br /&gt;
== Conditions ==&lt;br /&gt;
&lt;br /&gt;
There are 4 different possible conditions:&lt;br /&gt;
&lt;br /&gt;
 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
There are 3 different possible states:&lt;br /&gt;
&lt;br /&gt;
 - State &amp;quot;A&amp;quot;: consciended.&lt;br /&gt;
 - State &amp;quot;B&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;C&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
&lt;br /&gt;
== Basic participants ==&lt;br /&gt;
&lt;br /&gt;
Participants are members of the same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
&lt;br /&gt;
A single participant is considered a &amp;#039;&amp;#039;pieze of processed information&amp;#039;&amp;#039; that only differs with the rest on the number of variables involved to be measured.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions A, B, C and D.&lt;br /&gt;
  - State B: Conditions C and D.&lt;br /&gt;
  - State C: Conditions C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fauna ===&lt;br /&gt;
&lt;br /&gt;
Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Conditions: C and D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flora ===&lt;br /&gt;
&lt;br /&gt;
Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
&lt;br /&gt;
  - Condition: D.&lt;br /&gt;
  - States: B and C.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Condition: D.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Resources ===&lt;br /&gt;
&lt;br /&gt;
Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Manufactured ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A and B.&lt;br /&gt;
&lt;br /&gt;
That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Condition: C and D.&lt;br /&gt;
&lt;br /&gt;
==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
&lt;br /&gt;
This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. &lt;br /&gt;
&lt;br /&gt;
It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are also on this category.&lt;br /&gt;
&lt;br /&gt;
It should be considered as the &amp;quot;root&amp;quot; of each participant (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: C.&lt;br /&gt;
&lt;br /&gt;
That only can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State C: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

	<entry>
		<id>https://03c8.net/projects/system/index.php?title=Participants&amp;diff=803</id>
		<title>Participants</title>
		<link rel="alternate" type="text/html" href="https://03c8.net/projects/system/index.php?title=Participants&amp;diff=803"/>
				<updated>2017-02-19T11:47:43Z</updated>
		
		<summary type="html">&lt;p&gt;Anonimo: /* Resource */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories for participants are:&amp;#039;&amp;#039;&amp;#039; human, fauna, flora and resource&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
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This method to order participants by categories is used by [[anarcho-pragmatism_model]] to simplify the methodology development, because from a pragmatic perspective; &amp;#039;&amp;#039;&amp;#039;there is only one participant&amp;#039;&amp;#039;&amp;#039; on the system (ex: &amp;quot;You or I&amp;quot;). &lt;br /&gt;
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Each category is directly related with the &amp;#039;[[Scale of consensual empowerment variables]]&amp;#039; because it defines one part of the [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Methodology methodology] used to calculate the consensus value for each single participant on the networked system. This scales and derived values will be used to be compared with others and to make pragmatic priorities and decisions.&lt;br /&gt;
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Some categories also may contain sub-categories, but all have in common that are described according with the &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; main [https://03c8.net/projects/system/index.php/Anarcho-pragmatism_model#Definitions definitions] by a similar condition or state. These conditions and states are based on how action/reaction facts are materialized on the shared [https://en.wikipedia.org/wiki/Reality reality] affecting to others.&lt;br /&gt;
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== Conditions ==&lt;br /&gt;
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There are 4 different possible conditions:&lt;br /&gt;
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 - Condition &amp;quot;A&amp;quot;: a voluntary action that generates another voluntary action.&lt;br /&gt;
 - Condition &amp;quot;B&amp;quot;: a voluntary action that generates an involuntary action.&lt;br /&gt;
 - Condition &amp;quot;C&amp;quot;: an involuntary action that generates a voluntary action.&lt;br /&gt;
 - Condition &amp;quot;D&amp;quot;: an involuntary action that generates another involuntary action.&lt;br /&gt;
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== States ==&lt;br /&gt;
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There are 3 different possible states:&lt;br /&gt;
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 - State &amp;quot;A&amp;quot;: consciended.&lt;br /&gt;
 - State &amp;quot;B&amp;quot;: unconscious.&lt;br /&gt;
 - State &amp;quot;C&amp;quot;: state of &amp;quot;death&amp;quot; (non-manufacturated resource)&lt;br /&gt;
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== Basic participants ==&lt;br /&gt;
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Participants are members of the same &amp;#039;&amp;#039;&amp;#039;tech-bio-network&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;have similar [https://en.wikipedia.org/wiki/Rights rights]&amp;#039;&amp;#039;&amp;#039;, but with different scales. &lt;br /&gt;
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A single participant is considered a &amp;#039;&amp;#039;pieze of processed information&amp;#039;&amp;#039; that only differs with the rest on the number of variables involved to be measured.&lt;br /&gt;
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=== Human ===&lt;br /&gt;
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A human can has [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology and act by using voluntary actions more ofently than other participants. An example can be &amp;#039;&amp;#039;&amp;quot;You or I&amp;quot;&amp;#039;&amp;#039;. They have 4 conditions and 3 states:&lt;br /&gt;
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  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
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That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions A, B, C and D.&lt;br /&gt;
  - State B: Conditions C and D.&lt;br /&gt;
  - State C: Conditions C and D.&lt;br /&gt;
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=== Fauna ===&lt;br /&gt;
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Fauna cannot has plenty [https://en.wikipedia.org/wiki/Conscience conscience] about &amp;#039;&amp;#039;&amp;#039;anarcho-AI&amp;#039;&amp;#039;&amp;#039; methodology so mostly acts are coming from involuntary actions. That doesn&amp;#039;t means that they can act according to voluntary actions if are supported by other participants (for example, humans). An example can be a [https://en.wikipedia.org/wiki/Dog dog]. They have 4 conditions and 3 states (similar to humans):&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A, B and C.&lt;br /&gt;
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That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Conditions: C and D.&lt;br /&gt;
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=== Flora ===&lt;br /&gt;
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Flora only has 1 condition and 2 states. An example can be a [https://en.wikipedia.org/wiki/Taxus_baccata taxus baccata]:&lt;br /&gt;
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  - Condition: D.&lt;br /&gt;
  - States: B and C.&lt;br /&gt;
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That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State B: Conditions: C and D.&lt;br /&gt;
  - State C: Condition: D.&lt;br /&gt;
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=== Resources ===&lt;br /&gt;
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Resources are divided on 2 sub-categories: manufactured and non-manufactured. They have in general 4 conditions and 2 states.&lt;br /&gt;
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==== Manufactured ====&lt;br /&gt;
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This are those resources that have being manipulated by other participants from a different category. An example can be an [https://en.wikipedia.org/wiki/Artificial_intelligence AI]. They have 4 conditions and 3 states:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: A, B, C and D.&lt;br /&gt;
  - States: A and B.&lt;br /&gt;
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That can be mixed as follow:&lt;br /&gt;
&lt;br /&gt;
  - State A: Conditions: A, B, C and D.&lt;br /&gt;
  - State B: Condition: C and D.&lt;br /&gt;
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==== Non-manufacturated (state of &amp;quot;death&amp;quot;) ====&lt;br /&gt;
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This are those resources that haven&amp;#039;t being manipulated by other participants from a different category. An example can be a [https://en.wikipedia.org/wiki/Rock_(geology) rock]. It is called state of &amp;quot;death&amp;quot; because all participants with a State &amp;quot;C&amp;quot; are also on this category so it is considered as the root of all participants (&amp;#039;&amp;#039;&amp;quot;from where they come and to where they go&amp;quot;&amp;#039;&amp;#039;). They have 2 conditions and only 1 state:&lt;br /&gt;
&lt;br /&gt;
  - Conditions: C and D.&lt;br /&gt;
  - State: C.&lt;br /&gt;
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That only can be mixed as follow:&lt;br /&gt;
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  - State C: Conditions: C and D.&lt;/div&gt;</summary>
		<author><name>Anonimo</name></author>	</entry>

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